A company is looking for a Gameplay Programmer (Freelance). Key Responsibilities Build and maintain core gameplay systems related to combat, character movement, and player input Implement animation blueprints and collaborate with animators and combat designers Write performant, clean, scalable code while supporting multiplayer and future extensibility Required Qualifications 3+ years of professional experience as a gameplay programmer, preferably on action or combat-focused titles Strong knowledge of Unreal Engine 5, including Blueprints and C++ Deep understanding of animation systems and responsive player control schemes Experience with gameplay systems architecture, including ability systems and damage application Bonus : Experience with multiplayer replication for combat systems
Programmer • Pasadena, Texas, United States