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3D Frameworks Software Engineer - RealityKit
3D Frameworks Software Engineer - RealityKitApple • San Francisco, CA, United States
3D Frameworks Software Engineer - RealityKit

3D Frameworks Software Engineer - RealityKit

Apple • San Francisco, CA, United States
18 days ago
Job type
  • Full-time
Job description

Weekly Hours : 40

Role Number : 200626628-3401

Summary

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It allows us to do the things we love in ways never before possible — all while staying connected to the people around us. The Vision Products Group (VPG) is looking for a 3D Frameworks Engineer to help build frameworks that will drive the next generation of interactive 3D experiences for our platform. You will play a significant role in defining and building the future of 3D and immersive interactions on Apple’s s spatial computing platform - pushing you to think outside the box and work closely with designers and other software teams to solve incredibly challenging problems. You will work with some of Apple’s most advanced technologies including Spatial Computing, Augmented Reality (AR), RealityKit, SwiftUI, to create ground-breaking new products.

Description

As a member of the team, you’ll have the opportunity to work cross-functionally to expand and modernize the 3D feature set of the RealityKit framework. We collaborate across Apple, working closely with hardware teams, low level system software teams, algorithm teams, HI, and our third party developer ecosystem. Our primary responsibilities are delivering new 3D graphics and simulation features, visionOS compositing, power & performance, API design and delivery.

Minimum Qualifications

BS in Computer Science and / or equivalent field with demonstrated ability

6+ yrs of development experience

Strong understanding of software engineering and computer science fundamentals, including object-oriented design principles, design patterns, data structures, algorithms and linear algebra

Proficiency in programming languages such as Swift and / or C++ Excellent verbal and written communication skills

Prior experience working with 3D rendering engines

Preferred Qualifications

Experience debugging complex applications

API design experience for publicly shipped frameworks

Experience bridging C++ and swift programming languages

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant () .

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Software Engineer • San Francisco, CA, United States

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