Staff Software Engineer - 3D Graphics Applications
FigureSunnyvale, CA, United States
2 days ago
Job type
Full-time
Job description
Figure is an AI Robotics company developing a general purpose humanoid. We are based in Sunnyvale, CA and require 5 days / week in-office collaboration.
Figure's vision is to deploy autonomous humanoids at a global scale. Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure's development.
Responsibilities :
Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics data
Participate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviors
Provide technical guidance and support to other team members to improve time-series and 3D visualization tools
Design and implement scalable and well documented APIs and frameworks
Collect needs and feedback from the engineering, system integration, and product teams
Requirements :
Bachelor's or Master's degree in Computer Science or a related field
Minimum of 5 years of industry experience
Experience with at least one low-level graphics API (e.g. OpenGL, WebGL, Vulkan, etc)
Deep knowledge of Python, C++ and / or Rust
Good knowledge of software architecture
Deep experience developing performant graphics applications in a standard desktop or web GUI framework
Strong verbal and written communication skills
Bonus Qualifications :
Experience with game engines such as Unity, Unreal Engines, or Godot
Robotics or autonomous systems experience
Experience leading a team of developers
Proven record developing extensible visualization tools