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Texture artist
SHEDCARESPONSIBILITIES
- Create textures from 2D designs and references, in a variety of styles, with a cartoonish bent;
- Collaborate with character modelers to optimize UVs as needed;
- Create textures for characters, sets and props;
- Achieve a degree of realism appropriate to the project’s artistic direction;
- Collaborate with lighting designers to ensure quality of renderings;
- Execute corrections requested by supervisors and / or the director using analytical skills;
- Organize work and prepare presentation elements for validation;
- Provide supervisors and producers with progress reports on an “as needed” basis.
WE’D LIKE TO MEET YOU IF YOU HAVE :
YOUR WORKING TOOLS :
ENVIRONMENT, VALUES AND WORKING CONDITIONS
You will be a part of a small group of texture and shading specialists. Depending on the project, you will either take full responsibility for these tasks or share them with colleagues located around the world. You will also collaborate with a group of 5 to 30 3D artists depending on the scale of the production.
We believe in a healthy work environment where commitment, mutual support and direct communication between artists are valued. Whether you want to advance within your discipline or take on new challenges, you’ll find the right playground at SHED.
Work-life balance is a key concern for us as an employer, therefore we offer the flexibility of hybrid work and group health insurance.
APPLY NOW
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