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Game developer Jobs in Chicago il

Last updated: 9 hours ago
  • Promoted
Senior Technical Artist (Video Game Studio)

Senior Technical Artist (Video Game Studio)

DisbeliefChicago, IL, United States
Full-time
Show moreLast updated: 14 days ago
  • Promoted
Developer

Developer

ExperisChicago, IL, United States
$58.00–$61.00 hourly
Show moreLast updated: 19 days ago
  • Promoted
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

InsideHigherEdChicago, Illinois
Full-time +1
Show moreLast updated: 30+ days ago
  • New!
Game Engine Engineer

Game Engine Engineer

BarcoChicago, IL
Full-time
Show moreLast updated: 9 hours ago
  • Promoted
ETL Developer

ETL Developer

Perfict Global, Inc.Chicago, IL, United States
Full-time
Show moreLast updated: 6 days ago
Restaurant Bar Manager - Elevated Game Lounge •

Restaurant Bar Manager - Elevated Game Lounge •

Gecko HospitalityChicago, IL, US
$55,000.00 yearly
Show moreLast updated: 30+ days ago
  • Promoted
JavaScript Developer

JavaScript Developer

Matech ResourcesChicago, Illinois, USA
Show moreLast updated: 17 days ago
Game Room Attendant - Cast Member

Game Room Attendant - Cast Member

CEC Entertainment, LLC7142 Carpenter Frwy, Skokie, IL
Part-time
Show moreLast updated: 30+ days ago
Lead Game Designer - Game of Thrones Legends

Lead Game Designer - Game of Thrones Legends

ZyngaChicago, IL
Show moreLast updated: 30+ days ago
  • Promoted
Senior Technical Artist (Video Game Studio)

Senior Technical Artist (Video Game Studio)

DISBELIEFChicago, IL, United States
Full-time
Show moreLast updated: 30+ days ago
Director of Game Design - Casino

Director of Game Design - Casino

LNW Gaming, Inc.(KAC)Chicago, IL
Full-time
Show moreLast updated: 30+ days ago
Career and Technical Education (CTE) Game Programming Teacher

Career and Technical Education (CTE) Game Programming Teacher

Chicago Public SchoolsChicago, IL
Show moreLast updated: 30+ days ago
  • Promoted
Jira Developer

Jira Developer

My3TechChicago, Illinois, USA
Full-time
Show moreLast updated: 8 days ago
  • Promoted
Game Mathematician IV

Game Mathematician IV

VirtualVocationsLincolnwood, Illinois, United States
Full-time
Show moreLast updated: 3 days ago
  • Promoted
Adjunct Faculty in Game Design

Adjunct Faculty in Game Design

DePaul UniversityChicago, IL, United States
Full-time +1
Show moreLast updated: 30+ days ago
  • Promoted
Developer - FSMIT

Developer - FSMIT

Northwestern UniversityChicago, Illinois
$80,297.00–$112,917.00 yearly
Full-time
Show moreLast updated: 8 days ago
  • Promoted
Web Developer

Web Developer

The University of ChicagoChicago, IL, United States
Full-time
Show moreLast updated: 30+ days ago
  • Promoted
ReactJS Developer

ReactJS Developer

VDart IncChicago, Illinois, USA
Full-time
Show moreLast updated: 12 days ago
  • Promoted
DataStage Developer

DataStage Developer

Diverse LynxChicago, IL, United States
Full-time
Show moreLast updated: 5 days ago
  • Promoted
Extra Help - Game Day Staff

Extra Help - Game Day Staff

Chicago State UniversityChicago, IL, United States
$15.00 hourly
Full-time +1
Show moreLast updated: 30+ days ago
Senior Technical Artist (Video Game Studio)

Senior Technical Artist (Video Game Studio)

DisbeliefChicago, IL, United States
14 days ago
Job type
  • Full-time
Job description

Job Title : Senior Technical Artist

Type : Full time

Who We Are : Disbelief is a game development studio focusing on contracting and consulting services. Weve worked with both AAA and independent studios to help their projects ship. Notable projects weve worked on include Tiny Tinas Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5 , and Pacific Drive .

At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team.

Description : Currently, were looking for a Senior Technical Artist. This opportunity is for a full-time position in Cambridge, MA or Chicago, IL. Senior Technical Artists at Disbelief are leaders and key contributors on their project. They act as a bridge between the technical and artistic aspects of game development, empowering programming, art and design to achieve more than either could on their own. Beyond solving tough problems on their own, tech artists act as mentors and teachers. As a Senior Technical Artist, you will be a key in investigating and solving difficult performance problems while maintaining visual quality. You will work in a variety of areas including modeling, materials, texturing, animation, FX, gameplay, UI, as well as building art tools to improve workflows.

We work with leading edge technologies to make them perform at the top of their capabilities, and we take pride in solving problems others can't. We believe a diverse team is a stronger team, and we encourage marginalized candidates to apply.

Key Responsibilities :

  • Solve technical problems from an artists point of view
  • Diagnose and solve performance problems while championing visual quality standards
  • Act as a primary bridge between art, engineering and gameplay teams
  • Teach and mentor other artists
  • Continue to explore new software and techniques, including novel solutions
  • Prototype new workflows and systems
  • Make improvements to existing pipelines as part of a team
  • Clearly communicate internally and externally with clients
  • Estimate the time it takes to complete tasks with a big picture of the project schedule

Skills and Requirements :

  • Degree in art, computer science, or equivalent experience
  • Excellent communication skills, both verbal and written
  • 5+ years of game industry experience as a tech artist
  • 3+ years of Unreal experience
  • One shipped Unreal engine title
  • Deep understanding of real time rendering
  • Experience working on at least one AAA or equivalent project
  • Experience with version control with Perforce, Git, or equivalent on multiple projects
  • Portfolio demonstrating
  • Shipped AAA quality technical art
  • Gameplay, tools, and pipeline scripting
  • Proficiency in cross disciplinary tasks
  • Artistic sensibility
  • Location : Chicago, IL or Cambridge, MA

    Relocation Assistance : Available where applicable

    Remote : Hybrid. Developers are in the office based on project needs, but can often work from home. Some of our projects require access to physical infrastructure daily.

    Visa Sponsorship : No. Disbelief does not offer visa sponsorship at the current time.

    We are an E-Verify employer.

    Technologies : Our DCC tools vary depending on the project, but will typically involve a combination of 3ds Max, Maya, Substance, Photoshop. Our real-time work often requires knowledge of animation, physics, material and particle systems. Primarily we work with Unreal Engine, but we also work with custom game engines. Scripting in Python, Maxscript, Mel, Javascript, C# and Unreal Blueprint is often required to solve pipeline and workflow problems.

    Contact : Please submit resume and portfolio to [email protected]