A company is looking for a Technical Rigger for a 3-month fixed-term contract.Key ResponsibilitiesSkin, build, test and maintain rigs for various assets including characters and vehiclesWrite support tools and scripts to enhance the animation pipelineCollaborate with the Lead Animator and Cinematic Director to ensure quality and technical requirements are metRequirementsAt least 3+ years' experience in rigging and skinningStrong knowledge of character deformations and topologyExcellent knowledge of Maya and Motion BuilderProficient in Python and MEL developmentExperience in game development with animation teams