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Technical artist Jobs in Los Angeles, CA
Scripting Technical Artist
MediabistroPlaya Vista, CA, United StatesScripting Technical Artist
Insight GlobalPlaya Vista, CA, United StatesLead Technical Artist
Promote ProjectLos Angeles, CA, United StatesPrincipal Technical Artist
PlayStationLos Angeles, CA, US- Promoted
Technical Artist II
MagnopusLos Angeles, CA, United States- Promoted
Senior Principal Technical Artist
Riot GamesLos Angeles, CA, United StatesSubway - 35786-0 is hiring : Sandwich Artist in Los Angeles
Subway - 35786-0Los Angeles, CA, United States3DCG Technical Artist
Sony UK Technology CentreCulver City- Promoted
Teaching Artist
MUSEUM ASSOCIATESLos Angeles, CA, US- Promoted
Senior Technical Artist
VirtualVocationsVan Nuys, California, United StatesSenior Technical Artist
TencentLos Angeles, US- Promoted
Senior Technical Artist, VFX (Gaming)
Snail Games USABeverly Hills, CA, United StatesSenior Procedural Technical Artist - skate.(Hybrid / Remote)
Electronic ArtsLos Angeles, CA, USA- Promoted
Sandwich Artist
Subway - 47844-0Los Angeles, CA, US- Promoted
Sr Concept Artist (Characters)
PlayStation GlobalLos Angeles, CA, United StatesScripting Technical Artist
MediabistroPlaya Vista, CA, United States- Full-time
Job Description
A Technical Artist is the key bridge between artists and engineers, and the Metaverse Technical Art team is looking for a new member to help us build the experiences, and capabilities that are core to our Metaverse efforts.
Story Behind the Need :
The ideal candidate will be joining the Metaverse Tech Art Team (team of 20) as an Application Builder to build out 3D experiences for others. The team is seeking to attract and retain users to apps and having a CW Tech Artist would be very helpful in accomplishing this goal.
The ideal candidate will be joining a highly creative team that is building out what the future of the internet will look like. The team cares greatly about work / life balance and prioritizes it!
Role Responsibilities (including, but not limited to) :
Partner with the engineering, and other partner teams to build demos / prototypes / experiences that demonstrate our platforms latest capabilities
Develop and create high-quality, optimized 3D assets, materials and shaders as needed
Implement runtime logic within a complex real-time environment with performance limitations in mind
Implement dynamic and responsive visual effects that enhance the player's immersive experience
Quickly solve issues with cross-functional leads
We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity / affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and / or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to [email protected] .
To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy : https : / / insightglobal.com / workforce-privacy-policy / .
Skills and Requirements
5+ years of experience as a Technical Artist in a real time environment
Strong coding with C++, C#, or Typescript / JavaScript (at least 1)
Experience with prototyping and gameplay programming in Unity or Unreal
Expertise with multiple DCC packages (Maya, Houdini, preferred)
Expertise with multiple game engines (off the shelf, or proprietary)
Experience collaborating on multi-disciplinary teams
Experience communicating across team members including engineers and designers
Experience in real-time content creation (characters / environments / VFX / animation / lighting)
Experience working with version control systems (Git, Perforce, etc.) Experience developing real-time experiences for VR headsets
Deep understanding of graphics pipeline, runtime behavior systems null
We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal employment opportunity / affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment without regard to race, color, ethnicity, religion,sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military oruniformed service member status, or any other status or characteristic protected by applicable laws, regulations, andordinances. If you need assistance and / or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request to [email protected].