📍 NYC — Open to Relocation💼 Full-time or Contract-to-hire💸 Competitive salary + equity — based on experience
About our Company We’re a small team of engineers, creatives, and researchers building new kinds of interactive experiences powered by AI. We’re launching The Interface : a platform for expressive, real-time characters that people can talk to and explore shared worlds alongside. It’s a mix of entertainment and social.
We just wrapped up YC (S25) and raised a sizeable seed round from top investors. Max (CEO) studied MechE at MIT, previously led AI initiatives at McKinsey; Peyton (CTO) is an MIT CS grad and former quant at Citadel. We’re setting up in NYC — a hacker house-style space — and moving quickly toward launch.
About the Role We’re looking for a Founding Rendering Engineer to bring our characters and worlds to life in real time with technical artistry. This role blends engineering and creativity : you’ll be building hyperrealistic, expressive characters today, while laying the foundation for immersive scenes and environments to come.
You’ll be the first hire dedicated to rendering and 3D systems, working with relevant tools (e.g. Unreal, Unity, or similar) to craft visuals that feel alive, responsive, and deeply engaging. This is a role for someone who wants to push the limits of real-time graphics and help define how users experience interactive AI.
What You’ll Do
You Might Be a Fit If You
Why Join Us
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Founding Engineer • New York, New York, United States, 10011