A company is looking for a 3D Generalist specializing in avatars and character pipeline.
Key Responsibilities
Deliver character assets from vendor to engine and optimize them for automated intake systems
Collaborate with engineering, tech art, and design teams to create and implement asset authoring guidelines and processes
Develop tools and support for asset creation pipelines while optimizing assets for performance
Required Qualifications
5+ years of experience in the game or film industries as an Artist or Technical Artist
Proficient in one or more commercial game engines (e.g., Unreal or Unity)
Experience with 3D modeling and asset creation tools such as Maya, Houdini, and ZBrush
Strong time-management and organizational skills
Ability to adapt quickly to new technologies and work in a fast-paced environment
Generalist • Saint Petersburg, Florida, United States