A company is looking for a Material Artist / Reviewer - Freelance Contractor (US).
Key Responsibilities
Review materials created in Substance Designer by external vendors for quality, consistency, and performance
Provide actionable, detailed feedback to vendors to ensure adherence to project style guides and technical standards
Integrate approved materials into the engine, ensuring correct setup, shader functionality, and optimization
Required Qualifications
1+ year of experience in a material artist or reviewer / outsourcing management role
At least one shipped title (console, PC, or equivalent)
Strong knowledge of Substance Designer and procedural material creation
Experience with Unreal Engine or a comparable real-time engine
Understanding of material optimization for real-time rendering
Artist • Charleston, South Carolina, United States