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Software Engineer, Realtime Engine Technology - Reality Labs

Software Engineer, Realtime Engine Technology - Reality Labs

METABurlingame, CA, United States
30+ days ago
Job type
  • Full-time
Job description

Summary :

At Meta, we're building innovative products that make it easier for people to connect with each other and enjoy immersive experiences. Our team of world-class experts is developing and shipping products at the intersection of hardware, software, and content, pushing the future of computing platforms and redefining the way people work, play, and connect. As a Realtime Engine Technology engineer, you'll play a key role in designing and developing real-time interactive software that powers our immersive experiences, enabling seamless and intuitive interactions between users and virtual environments. By joining our team, you'll be at the heart of change and the frontier of what's to come, helping to define the metaverse and shape the future of technology.

Required Skills :

Software Engineer, Realtime Engine Technology - Reality Labs Responsibilities :

Develop efficient and reusable systems that drive complex realtime interactive software

Build technologies that empower developers to create compelling experiences

Optimize and debug real-time systems to ensure smooth performance

Set a high quality bar to make our technology easy and delightful for developers to use

Engage in depth collaboration with partner teams to drive successful product outcomes

Minimum Qualifications :

Minimum Qualifications :

Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

5+ years software development experience in industry settings or PhD with 2+ years of experience

3+ years developing features within 3D real-time interactive products in industry settings

Experience with systems programming languages such as C++, Rust, or similar languages

Proven problem-solving skills and experience working independently and collaboratively

Effective communication and interpersonal skills

Preferred Qualifications :

Preferred Qualifications :

Experience building engine-level systems for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other / proprietary)

Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed / augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)

Experience developing SDKs or shared technology that balances the needs of multiple shipping products

Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc. )

In-depth understanding of one or more real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)

Proven understanding of 3D math, linear algebra and physics

Public Compensation :

$70.67 / hour to $208,000 / year + bonus + equity + benefits

Industry : Internet

Equal Opportunity :

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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Software Engineer • Burlingame, CA, United States

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