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Lead Build Engineer - Infinity Ward

Lead Build Engineer - Infinity Ward

ActivisionWoodland Hills, CA, United States
1 day ago
Job type
  • Full-time
  • Part-time
Job description

Job Title :

Lead Build Engineer - Infinity Ward

Requisition ID : R025742

Job Description :

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include : Call of Duty® : Ghosts, Call of Duty® : Infinite Warfare and most recently, Call of Duty® : Modern Warfare II.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and dedicated development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at , on Facebook at , and @InfinityWard on Twitter.

Hiring in Los Angeles, CA (Relocation required)

Infinity Ward is looking for a talented Lead Build Engineer to join our development team working on Call of Duty!

The Build team at Infinity Ward knows just how critical they are to delivering a world class gaming experience. Responsible for the end-to-end workflows across multiple development branches, this team owns the orchestration and provisioning services needed to create, package, and test a massive amount of build artifacts, including support for multiple gaming platforms (PlayStation / Xbox / Nintendo / Windows). The associated explosion of data requires creative engineering solutions that continuously optimize performance, intelligently throttle throughput, and properly scale the capacity needed to facilitate our massive CI / CD pipeline. Regular engagement with customers, including the engineering, design, production, and art departments, facilitates in-depth exploration of the various tools utilized in professional game development. This practice is encouraged to foster a comprehensive understanding of our toolchain and the critical dependencies necessary for effective system optimization.

This is an exciting opportunity to join an award-winning video game developer, and work with the best gaming talent in the world. The ideal candidate will have extensive experience in designing, implementing, and optimizing within an end-to-end build pipeline responsible for the production of top-tier games or services. We are looking for someone who is passionate about making an impact across the organization, comfortable with frequent context switching, and confident in making informed decisions.

Player Profile

Responsibilities include a wide range of systems engineering tasks across multiple domains :

Gather and prioritize requirements from engineers, content creators, and designers, whose success depends on your ability to increase their workflow efficiency.

Lead a team in the development of a game project.

Design and develop various services, tools, and workflows across the end-to-end build pipeline, while maintaining laser focus on the availability, predictability, and performance of your services.

Take initiative to find and solve challenging problems across an ecosystem of cross-studio services and process.

Promote collaboration within and across team boundaries, while looking for opportunities to mentor, educate and / or support those around you.

Drive continuous innovation by advocating best practices that impact code health, testing, and maintainability.

Define new metrics and systems for observing, evaluating, and further optimizing business processes.

Maintain and evolve infrastructure needed to scale studio services such as : Continuous Integration, Automated Testing, Distribution and Caching systems

Minimum Requirements :

6+ years of experience within CI / CD pipelines operating at enterprise scale

Experience leading and managing a team.

Proficiency in Python, or comparable scripting language

Experience with distributed build and version control systems In-depth understanding of modern design patterns (REST interaction with backend services) Strong communication skills (verbal and written)

Bachelor’s degree in Computer Science or related field

Experience managing / scaling datacenter capacity (VMs, games consoles, etc)

Experience with containerization technology (Docker)

Experience leveraging cloud hosting platforms (Azure, GCP)

Experience with game or media development

Bonus Points :

Passion for test automation frameworks

Background in C / C++ and / or C#

Experience with platform-specific content packaging processes (Xbox, PlayStation, Nintendo, etc.).

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including :

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting

In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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Build Engineer • Woodland Hills, CA, United States

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