Talent.com
PlayStation is hiring: Sr Destruction and Simulation Animator, Breakables (Contr
PlayStation is hiring: Sr Destruction and Simulation Animator, Breakables (ContrPlayStation • Los Angeles, CA, United States
PlayStation is hiring : Sr Destruction and Simulation Animator, Breakables (Contr

PlayStation is hiring : Sr Destruction and Simulation Animator, Breakables (Contr

PlayStation • Los Angeles, CA, United States
30+ days ago
Job type
  • Full-time
Job description

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing the PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Join the award‑winning team that created God of War

Santa Monica Studio is seeking an experienced breakables animator for the development of a new unannounced title!

This is an opportunity to contribute to the artistic vision and development of our products, with a specialized focus on creating high‑quality destruction simulations and breakable assets for both cinematics and gameplay.

As a Senior Destruction and Simulation Animator, you will effectively collaborate with a wide range of development team members outside of your direct discipline, such as the Art Director, VFX Supervisors, Technical Artists, Animators, Programmers, and Producers, to achieve artistic goals and technical implementation in relation to design and technological considerations.

Responsibilities

  • Create sophisticated destruction simulations and breakable assets for in‑game use, spanning from small‑scale environmental destruction to large‑scale cinematic set pieces, maintaining artistic direction and vision through all phases of development.
  • Develop and execute procedural destruction workflows using Houdini, creating reusable HDAs (Houdini Digital Assets) and simulation setups that can be efficiently integrated into the game engine and used across multiple projects.
  • Model, texture, and animate destruction elements using Maya and Houdini, ensuring seamless integration with existing art pipelines and maintaining consistency with the overall visual style and quality standards.
  • Support asset integration, optimization, LODs, and collision for level design.
  • Collaborate closely with the Tech Art team to optimize destruction simulations for real‑time performance, balancing visual fidelity with technical constraints and frame‑rate requirements.
  • Partner with Design and Narrative teams to ensure destruction elements serve both narrative and mechanical purposes, creating compelling visual storytelling moments while supporting gameplay objectives.
  • Serve as a contributor to the development of artistic techniques and processes utilized to create destruction and simulation assets within the studio, drawing from comprehensive knowledge of physics simulation pipelines and all engine tools and systems.
  • Possess strong time management and prioritization skills, collaborating with the Production group to develop task lists, ensuring destruction asset assignments progress in alignment with schedules, milestones, and overall project goals.
  • Clearly communicate updates and elevate technical or artistic concerns to appropriate team members and managers while representing the studio professionally in all communications.
  • Take ownership of specific destruction categories or simulation types and facilitate requests or information needs regarding any aspect of the destruction creation process.

Requirements

  • 5+ years of professional experience in destruction simulation, VFX, or technical animation with demonstrated expertise in creating breakable assets for interactive media.
  • Expert proficiency in Houdini for simulation work, including rigid body dynamics, fluid simulations, particle systems, and HDA creation.
  • Proficient in Maya for basic modeling, animation, and asset pipeline integration.
  • Strong understanding of game engine integration and real‑time performance optimization constraints.
  • Excellent aesthetic sense with the ability to create physical dynamics, natural phenomena, and impactful destruction sequences.
  • Strong communication and organizational skills with the ability to work independently under minimal direction.
  • Self‑motivated with the ability to adapt to various destruction types and collaborate effectively across multiple departments.
  • Preferred Experience

  • Shipped AAA game(s) or games with high‑quality destruction and VFX standards, with demonstrable contribution to destruction systems or breakable content.
  • Experience with additional simulation software like Blender, Pivot Down It (PDI).
  • Knowledge of scripting languages (Python, MEL, VEX) for pipeline automation and tool creation.
  • Understanding of material systems and shader creation for destruction elements, including damage states, debris, and particle effects.
  • Experience with motion capture cleanup, rigging, and / or keyframe animation for enhanced destruction storytelling.
  • Background in traditional VFX or film industry with transferable skills in large‑scale destruction simulation.
  • Understanding of physics principles and real‑world destruction behavior to inform artistic choices and improve simulation authenticity.
  • At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

    Please note that the individual base pay range may vary based on job‑related factors which may include knowledge, skills, experience, and location.

    In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

    The estimated base pay range for this role is listed below, this is an hourly rate : $57.98 — $86.92 USD.

    Equal Opportunity Statement

    Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

    We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

    PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

    #J-18808-Ljbffr

    Create a job alert for this search

    PlayStation is hiring Sr Destruction and Simulation Animator Breakables Contr • Los Angeles, CA, United States

    Similar jobs
    Senior Technical Animation Designer

    Senior Technical Animation Designer

    That’s No Moon Entertainment • Los Angeles, CA, United States
    Part-time +1
    That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to ...Show more
    Last updated: 3 days ago • Promoted
    Sr. Avionics Development Technician

    Sr. Avionics Development Technician

    Longwall Services Inc • El Segundo, CA, United States
    Permanent
    Long Wall Company was created in 2025 to accelerate missile defense technology for the U.Building on the RS1 and GS0 launch systems, Long Wall develops containerized, mass-producible missile defens...Show more
    Last updated: 11 days ago • Promoted
    3D Weapon Concept Artist

    3D Weapon Concept Artist

    Activision • Santa Monica, CA, United States
    Full-time +1
    Solid State Studios is on the hunt for a talented, dedicated, and passionate 3D Weapon Concept Artist to develop content for Call Of Duty : Mobile. We’re looking for a versatile 3D Artist with strong...Show more
    Last updated: 4 days ago • Promoted
    Creative Development Intern, Primetime / Adult Animation, Prime Video & Amazon MGM Studios

    Creative Development Intern, Primetime / Adult Animation, Prime Video & Amazon MGM Studios

    Amazon • Culver City, CA, United States
    Full-time
    Amazon internships are full-time positions, and interns should expect to work Monday-Friday, up to 40 hours per week typically between 8am-5pm. Specific team norms around working hours will be commu...Show more
    Last updated: 30+ days ago • Promoted
    Director, Production Pipeline Services & Technology, Series Animation

    Director, Production Pipeline Services & Technology, Series Animation

    Netflix • Los Angeles, CA, United States
    Full-time
    At Netflix, our mission is to entertain the world.Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality.We are a dr...Show more
    Last updated: 4 days ago • Promoted
    Technical Director for Animation Pipeline

    Technical Director for Animation Pipeline

    Skydance • Santa Monica, CA, United States
    Full-time
    As a Technical Director, you will have a deep involvement in designing and developing innovative tools to overcome specific challenges related to the department's developments for our next animated...Show more
    Last updated: 6 days ago • Promoted
    Technical Director, R&D Immersive Game Tech

    Technical Director, R&D Immersive Game Tech

    Skydance • Santa Monica, CA, United States
    Full-time
    A leading interactive entertainment company in Santa Monica seeks a technical leader to drive research and development for next-gen game technologies. The role involves providing technical leadershi...Show more
    Last updated: 2 days ago • Promoted
    Animator - Remote

    Animator - Remote

    TradeJobsWorkForce • 90004 Los Angeles, CA, US
    Remote
    Full-time
    Animator Job Duties : Animates realistic, story-driven character actions that are exc...Show more
    Last updated: 30+ days ago • Promoted
    Senior Additive Simulation Engineer

    Senior Additive Simulation Engineer

    Relativity Space • Long Beach, CA, US
    Full-time
    At Relativity Space, we're building rockets to serve today's needs and tomorrow's breakthroughs.Our Terran R vehicle will deliver customer payloads to orbit, meeting the growing demand ...Show more
    Last updated: 30+ days ago • Promoted
    Story Artist - SeriesLos Angeles, California, United States

    Story Artist - SeriesLos Angeles, California, United States

    Sony Pictures Animation • Los Angeles, CA, United States
    Full-time
    Story Artists work with a team of the Supervising Director, Episodic Director, Editors, and Show Producers to create a visual representation of the animation's narrative. These artists translate the...Show more
    Last updated: 3 days ago • Promoted
    Sr. Avionics Hardware Engineer - Lunar Permanence

    Sr. Avionics Hardware Engineer - Lunar Permanence

    Blue Origin • Los Angeles, CA, United States
    Permanent
    Applications will be accepted on an ongoing basis until the requisition is closed.At Blue Origin, we envision millions of people living and working in space for the benefit of Earth.We're working t...Show more
    Last updated: 14 days ago • Promoted
    Principal Animator UE5 (Sports / Action / Simulation Games)

    Principal Animator UE5 (Sports / Action / Simulation Games)

    Refactor Games • Culver City, CA, United States
    Full-time
    Refactor Games is a AAA sports video game studio.We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. We are seeking a highly skilled and talent...Show more
    Last updated: 1 day ago • Promoted
    Cinematic Tech Designer

    Cinematic Tech Designer

    Yotta Games • El Segundo, CA, US
    Full-time
    Yotta's huge fanbase has helped turn us into a globally ranked game developer with offices worldwide.Despite our success, at heart we are still players trying to create exciting and engaging, never...Show more
    Last updated: 13 days ago • Promoted
    Flight Simulation Hardware Kitting & Lifecycle Design

    Flight Simulation Hardware Kitting & Lifecycle Design

    Boeing • Long Beach, CA, United States
    Full-time
    Flight Simulation Hardware Kitting & Lifecycle Design.Boeing Global Services, Training and Simulation Digital Services (T&SDS), is seeking a results-driven Flight Simulation Hardware Kitting & Life...Show more
    Last updated: 5 days ago • Promoted
    Director, Animation Production Tech & Pipeline Strategy

    Director, Animation Production Tech & Pipeline Strategy

    Netflix • Los Angeles, CA, United States
    Full-time
    A leading entertainment company is seeking a Director, Production & Pipeline Services and Technology for their Animation Series Studio. The ideal candidate will oversee the production pipeline techn...Show more
    Last updated: 8 hours ago • Promoted • New!
    Sr Product Mgr

    Sr Product Mgr

    The Walt Disney Studios • Santa Monica, CA, United States
    Full-time
    Senior Product Manager, Lifecycle Product.Technology is at the heart of Disney's past, present, and future.Disney Entertainment and ESPN Product & Technology is a global organization of engineers, ...Show more
    Last updated: 12 days ago • Promoted
    Director of AI-Driven Animation & Visual Innovation

    Director of AI-Driven Animation & Visual Innovation

    Promise Co. • Los Angeles, CA, United States
    Full-time
    A pioneering film and TV studio is seeking a Supervisor to drive the integration of Animation and AI in production workflows. You will research and innovate animation methodologies, ensuring visual ...Show more
    Last updated: 8 hours ago • Promoted • New!
    Sr. Manager, Programming - Gaming & Co-Streaming

    Sr. Manager, Programming - Gaming & Co-Streaming

    Red Bull • Santa Monica, CA, United States
    Permanent
    Red Bull Media House gives an editorial voice to the brand by creating authentic digital content that engages audiences through compelling subject matter and high-quality visual appeal.Programming ...Show more
    Last updated: 5 days ago • Promoted