Job Description
Job Description
We’re building the operating system for GPU infrastructure—designed to power AI training, 3D rendering, visual effects, and large-scale simulation workloads.
We’re a startup with an advanced orchestration engine that can summon thousands of cut price nodes on demand, enabling us to deliver render workloads at a fraction of industry standard pricing.
You will be the first sales hire. You know the pain of render queues, missed deadlines, and over budget special effects—and know how to talk to the people who live in that world every day.
If you’ve sold into studios, VFX houses, 3D production teams, or anyone running big workloads on render farms or cloud GPUs—this is for you
What You’ll Do
- Identify and close deals with VFX studios, and 3D render-heavy industries
- Build relationships with technical buyers—heads of pipeline, CTOs, and 3D infrastructure leads
- Understand rendering workflows (Blender, Maya, 3DSMax, Cinema 4D etc.) and where they hit bottlenecks
- Run outbound and inbound sales cycles for high-performance compute use cases
- Co-develop partnership programs with cloud GPU providers, 3D software vendors, and simulation partners
You’d Be a Great Fit If You
✅ Have sold infrastructure or rendering solutions (e.g., cloud GPU compute, render farm as a service, on-prem render hardware)✅ Speak the language of VFX, 3D, or simulation teams—whether that’s Octane vs Redshift, or “we need it in 4K by Monday”✅ Have a track record of closing deals in the $25K–$500K+ range✅ Understand what matters to artists, animators, and post-production engineers (latency, pricing, deadlines, speed)✅ Can create a strong narrative around performance, cost savings, and artist velocityNice to Have
✅ Network in VFX, architecture visualisation, or 3D creative studios✅ Experience with cloud GPU providers, SaaS compute platforms, or hybrid workflows✅ You’ve run your own freelance 3D or rendering business before (and wish the infra was better)✅ Exposure to AI-generated video, procedural generation, or real-time renderingOur Culture
\uD83D\uDE80 We move fast. We ship weekly—new features, improvements, and infrastructure scale-ups.\uD83D\uDC65 We talk to users constantly. Sales isn’t separate from product—it’s core to what we build.\uD83D\uDCBB We’re on-site only in SF or Sydney. We’re a real team, with real GPUs.\uD83D\uDD04 We iterate. You’ll bring back field insights that directly influence the product.✈️ You’ll travel. To studios, to events, to partners. You’ll be on the frontlines.\uD83D\uDCCD Location : SF or Sydney (OG startup house vibe, great food, late nights, all the GPUs)Perks & Benefits
Top spec laptop and access to private dev clustersHealth plans (Kaiser, Aetna, HDHP / HSA) for U.S. team membersTravel to studios, expos, and meetupsWeekly bonuses for keeping fit (seriously)Highest in the world 20-year option exercise windowDon’t meet every requirement? Apply anyway.
We care about hustle, adaptability, and deep empathy for the customer. If you’ve been close to the pain of 3D rendering and want to help solve it—we want to talk.
Want to see what we’re building first? Join one of our GPU Hackathons or get a demo.