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Senior Software Engineer, Graphics - Raven Software (Remote)
Senior Software Engineer, Graphics - Raven Software (Remote)Activision Blizzard • Santa Monica, CA, United States
Senior Software Engineer, Graphics - Raven Software (Remote)

Senior Software Engineer, Graphics - Raven Software (Remote)

Activision Blizzard • Santa Monica, CA, United States
18 days ago
Job type
  • Full-time
  • Remote
Job description

Senior Software Engineer, Graphics - Raven Software - Remote

Base pay range : $101,000.00 / yr - $186,754.00 / yr

Job Description : Your Mission

As a Senior Graphics Engineer you will be optimizing, enhancing, and developing new rendering systems on top of the foundation of Call of Duty’s AAA engine technology. You will collaborate with passionate graphics engineers across all our studios. You will define and shape our graphics technology to keep Call of Duty on the visual cutting-edge. You will be developing the graphics systems for our shipping products as well as improving the workflows of our development team. You will need to be adept in writing efficient and clean C / C++ and shader code. Qualified candidates will need to have a background in graphics engine development and related subsystems. This includes fluency with modern graphics techniques, GPUs, graphics APIs, shaders, multi-threading, memory management, performance, and optimizations. This position is eligible for remote work.

What You Bring To The Table

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities :

  • Develop, modify, optimize, and debug rendering engine systems
  • Deploy, evaluate performance, and test software on all supported platforms
  • Communicate features and development with production, engineering, design, and art teams
  • Participate in the performance and code review process
  • Contribute to the design and roadmap of industry-leading AAA graphics engine technology
  • Collaboration and co-development with other engineering and art teams
  • Report to the Lead Graphics Engineer

Qualifications

  • 8+ years of experience working in the game industry or related field
  • Experience developing and optimizing graphics systems
  • Understanding of computer architecture, GPUs, multithreading, and memory systems
  • Strong programming background in C / C++
  • Experience writing shaders (HLSL or equivalent)
  • Development experience with a current generation platform (console, PC, and / or mobile)
  • Familiarity with modern graphics APIs (PS4 / PS5, D3D12, Vulkan, etc.)
  • Solid debugging and profiling skills on both the CPU and GPU
  • Strong background in 3D math
  • Bachelor's degree in Computer Science, Engineering, or Math related field
  • Demonstrated ability to write efficient, readable, and reliable code
  • Key Attributes

  • Proven ability to collaborate, coordinate, communicate and support other team members
  • Creative, motivated, focused, passionate, results-oriented
  • Passion for games and graphics technology
  • Experience – Extra Points

  • Experience with GPU Compute
  • Familiarity with physically based rendering / lighting and / or raytracing
  • Knowledge & Skills

  • Demonstrated work with modern consoles, profilers and toolchains
  • Background in collaborating and iterating with artists on graphics features
  • Your Platform

    Founded in 1990 by brothers Brian and Steve Raffel in Middleton, Wisconsin, Raven Software began as a small studio focused on crafting fantasy and role-playing games. Since then, our award-winning portfolio has grown to include beloved titles such as Hexen, Star Wars Jedi Knight II : Jedi Outcast, Marvel : Ultimate Alliance, and major contributions to the Call of Duty franchise. We have established ourselves as a key player in shaping the FPS genre and pushing the boundaries of what games can achieve. We value respect, collaboration, and direct communication, with a culture free of egos. We offer a thriving environment and strong quality of life in Middleton.

    We are an equal opportunity employer and value diversity. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. If you require accommodation to apply, please email accommodationrequests@activisionblizzard.com. Details about benefits and eligibility are available here :

    Compensation and benefits

    In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 annual. This range reflects base pay for new hires across U.S. locations. Final offer depends on experience, performance, and location. Incentive compensation may be available and is not guaranteed.

    How to apply

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    Senior Software Engineer • Santa Monica, CA, United States

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