Talent.com
Senior Embedded Software Engineer, Android

Senior Embedded Software Engineer, Android

UnityRemote, CA
25 days ago
Job type
  • Full-time
  • Remote
Job description

Role Description

The opportunity

Advances in embedded hardware and operating systems bring real-time 3D to pixels on every screen. Users will expect stunning interactive experiences everywhere : from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms and at sporting events. Unity is at the forefront with our scalable, performant runtime engine and Unity Editor workflow.

We are looking for a senior software engineer to join our growing team. The team builds and maintains our platform support for Embedded Linux ( Yocto), QNX and Android solutions. As experiences evolve to include multiple screens, layering of 3D content with other applications and rich multi-touch input, our platform grows to match expectations.

Unity is committed to solving the hardest technical challenges, and this role plays a key part in delivering industry solutions for our customers. You will work with teams across Unity, including industry teams who work directly with customers and R&D teams responsible for cross-platform support, systems architecture, libraries, as well as runtime optimization.

What you'll be doing

  • Extend Unity platform capabilities to include targeted hardware and operating systems used within industry verticals
  • Develop integrations with applications, development frameworks and libraries to support industry verticals
  • Ensure our customers can successfully deploy their solutions by investigating and fixing bugs and evaluating performance bottlenecks
  • Focus in on key performance areas, such as improving build time, load time and iteration time across platforms
  • Collaborate with other team members to ensure high quality code through code reviews and writing automated tests

What we're looking for

  • Able to develop and debug C / C++ / C# code on Linux
  • Experience designing and implementing scalable feature sets in a large multithreaded codebase
  • Familiarity with rendering stacks such as OpenGL or Vulkan
  • Previous experience with embedded engineering
  • Proficiency with platform profiling tools (CPU / GPU / IO)
  • You might also have

  • Knowledge of e-Linux and RTOS systems ( QNX, Integrity) and embedded SoCs like ARM, MIPS, RISC.
  • Experience with Linux distributions used in Automotive such as AGL and Yocto
  • Experience with creating HMIs and Instrument clusters
  • Additional information

  • Relocation support is not available for this position.
  • International relocation support is not available for this position.
  • Work visa / immigration sponsorship is not available for this position.