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3D Generalist - Character Pipeline

3D Generalist - Character Pipeline

VirtualVocationsSeattle, Washington, United States
21 hours ago
Job type
  • Full-time
Job description

A company is looking for a 3D Generalist specializing in avatars and character pipeline.

Key Responsibilities

Deliver character assets from vendor to engine and optimize them for automated intake systems

Collaborate with engineering, tech art, and design teams to create and implement asset authoring guidelines and processes

Develop tools and support for asset creation pipelines while optimizing assets for performance

Required Qualifications

5+ years of experience in the game or film industries as an Artist or Technical Artist

Proficient in one or more commercial game engines (e.g., Unreal or Unity)

Experience with 3D modeling and asset creation tools such as Maya, Houdini, and ZBrush

Strong time-management and organizational skills

Ability to adapt quickly to new technologies and work in a fast-paced environment

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Generalist • Seattle, Washington, United States