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Audio Systems Engineer
Audio Systems EngineerSesame • San Francisco, CA, United States
Audio Systems Engineer

Audio Systems Engineer

Sesame • San Francisco, CA, United States
30+ days ago
Job type
  • Full-time
Job description

About Sesame

Sesame believes in a future where computers are lifelike - with the ability to see, hear, and collaborate with us in ways that feel natural and human. With this vision, we’re designing a new kind of computer, focused on making voice companions part of our daily lives. Our team brings together founders from Oculus and Ubiquity6, alongside proven leaders from Meta, Google, and Apple, with deep expertise spanning hardware and software. Join us in shaping a future where computers truly come alive.

About the Role

Join our team to craft a unique take on smart wearable devices with incredibly compact audio capabilities. We’re looking for an experienced Audio System Engineer to define, tune, evaluate, and ship high‑quality speech reproduction systems and spatialized audio capture solutions.

Responsibilities

  • Own all aspects of shipping consumer electronic products with market‑leading audio performance independently or with the support of the Audio Lead, depending on experience level.
  • Create the transfer function from Product Level Requirement Documents to audio systems and transducer requirements to ensure product success.
  • Design, analyze, and refine real‑time audio capture and render systems.
  • Research and implement advanced technologies to optimize audio system integration.
  • Continuously learn and explore new technologies, setting benchmarks for user experiences.
  • Collaborate on system architecture, including algorithms and tools, and oversee implementation.
  • Evaluate third‑party audio technologies and keep abreast of industry developments.
  • Understand the trade‑offs in various DSP and ML approaches / platforms for embedded solutions.
  • Work with the cross‑functional team to innovate on audio solutions.
  • Factory testing and build support throughout the product development cycle.

Required Qualifications

  • 4+ years of experience in audio hardware development.
  • Experience in designing, tuning, and testing microphone arrays and real‑time audio capture.
  • Proven track record in developing comprehensive audio solutions encompassing acoustics, transducers, digital interfaces, audio ICs, and DSPs.
  • Extensive experience with audio testing systems (e.g., SoundCheck, Audio Precision, HATS testing).
  • Strong background in DSP techniques (e.g., FIR / IIR filter design, beamforming, echo cancellation).
  • Effective independent operation and teamwork in a dynamic, cross‑functional setting.
  • Experience with acoustic simulation software, e.g., COMSOL.
  • Bachelor’s degree in Electrical Engineering, Computer Science, Acoustics, or similar.
  • Preferred Qualifications

  • 8+ years of experience in audio hardware development.
  • Proficiency in a high‑level programming language (e.g., MATLAB, Python).
  • Familiarity with human perception of sound.
  • Experience with psycho‑acoustic metrics and evaluation of speech quality and intelligibility.
  • Familiarity with audio rendering techniques and speaker technologies.
  • Experience in acoustics and consumer audio EE architecture.
  • Familiarity with audio algorithm development, ML techniques, and / or NN implementations.
  • M.Sc. or Ph.D. in EE, Comp.Sci., Acoustic, or related disciplines.
  • Sesame is committed to a workplace where everyone feels valued, respected, and empowered. We welcome all qualified applicants, embracing diversity in race, gender, identity, orientation, ability, and more. We provide reasonable accommodations for applicants with disabilities—contact for assistance.

    Full‑time Employee Benefits

  • 401k matching
  • 100% employer‑paid health, vision, and dental benefits
  • Unlimited PTO and sick time
  • Flexible spending account matching (medical FSA)
  • Benefits do not apply to contingent / contract workers.

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    Audio Systems Engineer • San Francisco, CA, United States

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