General Summary
Architects, designs, implements, verifies, and optimizes performance and power of GPU cores. Responsible for verification of Graphics IP, and performing pre- and post-silicon verification to verify correctness and ensure performance and power goals are met.
Responsibilities
- Owning and executing on key independent tasks towards program requirements
- Using verbal and written communication skills to convey basic, routine factual information about day-to-day activities to others who are fully knowledgeable in the subject area.
- Working within prescribed timeline requirements and resource constraints
- Applying independent creative thought to troubleshoot technical problems or deal with novel circumstances.
- Research through available resources and engagement with various inter-disciplinary teams
- Using deductive problem solving to solve moderately complex problems; most problems have defined processes of diagnosis / detection; some limited data analysis may be required.
Principal Duties and Responsibilities
Applies Graphics knowledge and experience to architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.Creates and maintains verification test benches and environments in System Verilog / UVMCreate and leverage advanced testing frameworks to generate and recreate real-world system integration conditionsCollaborates with Architecture, Software, Firmware, Design, Modeling, Emulation and Post-silicon validation teams to define and develop test methodology and contentParticipate in GPU architecture, micro-architecture reviewsCollect, organize and execute various forms of system level test content including directed testcases, gaming benchmarks, standards compliance testsuites, and system level scenariosBuild automation for continue integration and testing based on latest GPU IPHelp collect and analyze test results using straightforward statistics and data predictions to track benchmarks and identify issuesWorks with team members to understand and align on narrow scope of feature development and meet targets.Write technical documentation and feature descriptions for straightforward projects under the direction of a supervisor.Minimum Qualifications
Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
OR
PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Preferred Qualifications
5+ years Hardware Engineering, Software Engineering, Systems Engineering, or related work experienceVerification skills : Test planning, Scripting, Simulation, problem solving and debug.System Verilog, UVM, Verilog or VHDL, C / C++ skills required.Constrained random, Functional Coverage development, design debug experience required.Exposure to Emulation / Prototyping Platforms (Veloce, Palladium, Zebu, FPGA)Master's Degree in Electrical or Computer Engineering, Computer Science, or related field.2+ years relevant GPU experience (either external or internal).Preferred Skills
Experience in GPU based verificationExperience in system or sub-system level verificationConcurrency, Preemption, Stress testing frameworksTestbench Architecture and ImplementationGFX API Exposure : Vulkan / DX11 / DX12 ExposureScripting and automation skills (Python, Make, Airflow etc)Embedded FW Development and DebuggingBenchmarking and Performance AnalysisWindows and / or Linux OS Kernel ArchitectureC / C++, GNU Toolchain, Visual StudioFormal verification - FPV and DPV experience is a plusExperience with emulation / prototyping / hybrid build and execution flows (Veloce, Palladium, Zebu, Protium, HAPS, qemu)Development of synthesizable transactors, monitors, scoreboards for emulation platformsEmbedded FW and / or Kernel level development and debugging skills (C / C++, Makefile, gdb, uboot, uefi, kernel-mode drivers)This role is available in multiple locations at different levels.
The compensation range will be determined upon the offer location and title.
Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application / hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may omail disability-accomodations@qualcomm.com for accommodations. Qualcomm will provide reasonable accommodations to support individuals with disabilities to participate in the hiring process.
EEO Employer : Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.
Pay range and Other Compensation & Benefits : $161,800.00 - $273,400.00
The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Salary is one component of total compensation; Qualcomm also offers a discretionary bonus program and RSU grants. For more details about US benefits, see the internal benefits information.
If you would like more information about this role, please contact Qualcomm Careers.
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