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UI Artist - Infinity Ward
UI Artist - Infinity WardInfinity Ward • Los Angeles, CA, US
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UI Artist - Infinity Ward

UI Artist - Infinity Ward

Infinity Ward • Los Angeles, CA, US
20 days ago
Job type
  • Full-time
  • Part-time
Job description

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Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include : Call of Duty : Ghosts, Call of Duty : Infinite Warfare and most recently, Call of Duty : Modern Warfare.

Job Title

UI Artist - Infinity Ward

Requisition ID

R025561

Job Description

Your Platform

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include : Call of Duty : Ghosts, Call of Duty : Infinite Warfare and most recently, Call of Duty : Modern Warfare.

A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.

Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https : / / www.infinityward.com / , on Facebook at https : / / www.facebook.com / InfinityWard / , and @InfinityWard on Twitter.

Your Mission

Infinity Ward is currently seeking a UI Artist. This person will work closely with the multi-discipline UI team to help deliver the vision for innovative, cutting-edge user interfaces for Call of Duty titles.

Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities :

  • Working with the UI / UX Director and UI Art Lead to establish and push the look of the game's UI, covering the frontend, in-game HUD and any additional art content required whilst adhering to the established UI Styleguide, game direction and overall theme and aesthetic.
  • Strong understanding of the principals of design, color theory and typography.
  • Creation of assets based on defined art styles from initial concept through to the final product. Assets can range from whole screen layouts, iconography, backgrounds, map imagery through to widgets and button helpers.
  • Proficiency in After Effects, including the Red Giant suite and plugins like Universe, is essential for crafting high-quality UI Motion Graphics. You'll be responsible for creating animation comps that communicate flow, interaction, and feedback while enhancing clarity, style, and user-experience across the frontend and in-game HUD elements.
  • Authoring of comps and assets with motion in mind, to convey concepts, visualize functionality, flow, and animation states.
  • Working with UI Engineers, UX Designers and wider feature and gameplay teams to problem solve and ensure visuals are creating the best possible user experience.
  • Own and manage assets from establishing naming conventions, maintaining accurate and functional checked-in content, and proactively ensuring stakeholders are updated.

Player Profile

  • Shipped at-least 1 AAA multi-platform title, through the entirety of its production.
  • Minimum of 5 years of experience in this role, as a UI Artist.
  • Possess a strong graphics design background and be able to demonstrate a high level of proficiency in Illustrator and Photoshop.
  • A clear understanding of art optimization, game and engine constraints.
  • Be able to conceptualize, present and execute ideas within a tight schedule.
  • The ability to work effectively in a multi-discipline team.
  • Be able to provide and take constructive feedback to push the boundaries of interface design.
  • Demonstrable proficiency in motion graphics creation for game UI.
  • Avid gamer.
  • Pluses

  • Cinema 4D
  • Scripting (e.g. Lua)
  • 3ds Max / Maya / Blender
  • We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

    Our World

    Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

    Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

    The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

    Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

    Rewards

    Requirements

    We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including :

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https : / / www.benefitsforeveryworld.com / .

    In the U.S., the standard base pay range for this role is $34.28 - $63.42 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

    Seniority level

    Seniority level

    Mid-Senior level

    Employment type

    Employment type

    Full-time

    Job function

    Job function

    Design, Art / Creative, and Information Technology

    Industries

    Computer Games

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