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Gamecompanies is hiring : Audio Software Engineer Burlingame (USA) Redmond (USA)

Gamecompanies is hiring : Audio Software Engineer Burlingame (USA) Redmond (USA)

MediabistroRedmond, WA, United States
30+ days ago
Job type
  • Full-time
Job description

Come invent the future. At Meta’s Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come. The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect. Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a sense of ownership and embrace the ambiguity that comes with working on the frontiers of research. As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain. Together, let’s step into the adventure of a lifetime as we make science fiction real and change the world.

Audio Software Engineer Responsibilities

Design, develop, integrate, optimize and debug real-time AR and VR audio software for advanced prototypes and user experiences

Build tools, platforms, infrastructure and documentation that enable more efficient and effective research

Build a community of researchers and developers by sharing software engineering best practices, tips and techniques

Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions

Develop clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently

Minimum Qualifications

Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta

3+ years of hands-on C / C++ experience developing audio software systems

2+ years of industry experience integrating audio features on hardware devices

Experience operating in a self-directed environment with multiple stakeholders across multiple teams

Experience shipping multiple products on large code bases that span a range of platforms and tools

Preferred Qualifications

Extensive experience with audio fundamentals, processing pipelines and Digital Signal Processing concepts

Previous experience working in the AR / VR space

Interest or experience in Audio Machine Learning training and evaluation, including Python, PyTorch, etc

Experience with prototyping platforms such as Max / MSP, MATLAB or Audioweaver

Successfully driving and executing on research initiatives

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$56.25 / hour to $173,000 / year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here .

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form .

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Software Engineer • Redmond, WA, United States

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