About Us : At
Extraordinary is when experiences come together - a continuous convergence of digital technologies, touchpoints, and most importantly people. It's time to reimagine, reinvent, and revolutionize business models
operations as well as to transform enterprises into living, breathing, and connected businesses. We are the Digital Change makers who strive to change the way the world, communities, businesses, and humans interact digitally. We are harnessing the power of change, brought in by technologies, that makes it the most exciting time to be alive in the human history. Our universe, as we build it, disrupt it, and redesign it, is powering the digital change.
Job Title : AR / VR application developer (Unity Engine + AOSP
Location : Redmond
EXP : 3 TO 10 Years
SKILLS : Experience with C / C++, bash, shell, C#, Unity, Android Studio and / or Python
Onsite / Remote : Day 1 Onsite at customer location
The pay range for this role is
per annum including any bonuses or variable pay.
Job Description :
Develop, debug, and document code using C / C++, bash, shell, C#, Unity, Unreal Engine and / or Python
Support H S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include :
Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
Utilizing / Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
Develop event-triggered algorithms to generate dynamic and / or randomized stimuli (e.g., display content)
Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
Collaborating with H S UXR team members to create flexible, reusable software user interfaces ("virtual labs") that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
Working with H S UXR research scientists and / or vendors to provide rapid response and troubleshooting on-site during user research studies
Minimum Qualifications :
Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
3 years' experience with C / C++, bash, shell, C#, Unity, Android Studio and / or Python
Experience integrating custom systems including sensors, API / SDK frameworks, and firmware
Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
Willingness to occasionally travel to study sites
Preferred Qualifications :
Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
Experience developing AR / VR applications
Experience with Android Studio and / or Unity
Experience with Python
Candidates can request a reasonable accommodation by contacting the company ADA Coordinator at
Application Developer • Redmond, WA, United States