We're looking for someone to join our tiny team working on an ambitious third-person video game and help us figure out how to make great looking animated humanoid characters.This is a contract position with the potential to become full time as the game progresses.Please do not email about this job, only applications via the web form will be considered.If you are an artist not an animator, please apply at https : / / jobs.gusto.com / postings / game-department-character-artist-reallusion-cc-31d07e40-c9a3-4d5e-bb34-ddb459e7a8f3ResponsibilitiesHelp create a library of animation clips that can be sequenced for RPG-style dialogue trees (mix-and-match, we won't have bespoke animations for every line)Create custom animations for cutscenesAuthor gameplay and locomotion animationsAnimate facial + body in iClone 8 (or equivalent)RequirementsExperience with facial and body animationExperience with wiring animations into Unity's animation systemsNice-to-haveAnimation experienceExperience with motion, facial, or performance capture technology that could be implemented with this pipelineExperience with motion matchingProgramming experience in Unity / C#
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Animator • Cambridge, MA, United States