A company is looking for a Senior Technical Artist to drive development on a new game project.
Key Responsibilities
Drive state-of-the-art visuals using modern techniques and trends
Develop and implement shaders, materials, and atmospheric effects in Unreal Engine
Build and refine art pipelines to ensure efficient, high-quality asset production
Required Qualifications
5+ years of professional technical art experience with at least one shipped title
Deep expertise in Unreal Engine and its feature set
Proficiency with shader development and scripting (Blueprints, Python, etc.)
Experience with industry-standard content creation tools like Substance Designer / Painter and Houdini
Ability to collaborate across art, design, and engineering disciplines
Technical Artist • Salem, Oregon, United States