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Última actualización: hace 16 horas

Remote Game Developer (Java / libGDX)

Micro1Springfield, Oregon, US
20,00 US$ por hora
Teletrabajo
A tiempo completo

Game Developer (Java / libGDX).AI data lab for training frontier models and evaluating AI agents.Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare... Mostrar más

 • Nueva oferta

Remote Legal Expert — Specialist (Real Estate, Tax, Bankruptcy, Estates) - AI Trainer ($100-$150

MercorSpringfield, Oregon, US
Teletrabajo
A tiempo completo

About the Role Mercor is partnering with a leading AI lab to train frontier models on high-quality legal reasoning data.We're hiring Specialist Lawyers in Real Estate, Tax, Bankruptcy/Restructuring... Mostrar más

Senior Back-End Developer

MaximusEugene, OR, US
145.000,00 US$ anual
A tiempo completo

Maximus TCS (Technology and Consulting Services) Internal Job Profile Code: TCS203, T5, Band 8 Job-Specific Essential Duties and Responsibilities: - Provides subject matter proficienc... Mostrar más

Remote Python Game Developer (Panda3D)

Micro1Eugene, Oregon, US
50,00 US$ por hora
Teletrabajo
A tiempo completo

Python Game Developer (Panda3D).AI data lab for training frontier models and evaluating AI agents.Experts contribute their diverse subject matter knowledge across domains such as finance, healthcar... Mostrar más

 • Nueva oferta

Part-Time Assistant Manager - Level 2

Hot TopicEugene, OR, United States
A tiempo parcial

Part-Time Assistant Manager Level 2.At BoxLunch, we're committed using our love of pop culture to do something amazing: eliminate hunger.With every $10 spent, we donate a meal to Feeding America t... Mostrar más

Remote Game Developer (Java / libGDX)

Remote Game Developer (Java / libGDX)

Micro1Springfield, Oregon, US
Hace 16 horas
Salario
20,00 US$ por hora
Tipo de contrato
  • A tiempo completo
  • Teletrabajo
Descripción del trabajo
Game Developer (Java / libGDX) $20 - $120/hourpay

Required Skills

JAVALibDXG

About micro1

micro1 is the leading AI data lab for training frontier models and evaluating AI agents. Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more. micro1 transforms that real-world expertise into high-quality training data, evaluations, and feedback loops that improve how AI systems learn, reason, and perform.

Our platform identifies and vets top talent through an AI recruiter, enabling high-quality expert contributions at scale. We aim to enable 1 billion people to do meaningful work by applying their expertise to AI. As our global expert network grows, micro1 is building the human intelligence layer for frontier AI.

Job Title: Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.