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Javascript developer Empleos en Broken arrow ok

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Javascript developer • broken arrow ok

Última actualización: hace 14 días
Unreal Engine Developer

Unreal Engine Developer

System OneBroken Arrow, OK, United States
Temporal
Our client is the world leader in professional aviation training and simulation systems.Their flight simulation systems are used to train and certify over 75,000 pilots every year on 135+ commercia...Mostrar másÚltima actualización: hace 21 días
.NET Developer - Manager

.NET Developer - Manager

PwCTulsa,OK
A tiempo completo
SummaryAt PwC, our people in software and product innovation focus on developing cutting-edge software solutions and driving product innovation to meet the evolving needs of clients.These individua...Mostrar másÚltima actualización: hace 14 días
  • Oferta promocionada
Software Developer

Software Developer

H R PUNDITS INCBixby, OK, US
A tiempo completo
You will be aligned with our long-standing client in the Software Developer.The candidate should be aware of the latest trends in this industry as are applicable from a domain and technological per...Mostrar másÚltima actualización: hace más de 30 días
Unreal Engine Developer

Unreal Engine Developer

System OneBroken Arrow, OK, United States
Hace 21 días
Tipo de contrato
  • Temporal
Descripción del trabajo

Our client is the world leader in professional aviation training and simulation systems. Their flight simulation systems are used to train and certify over 75,000 pilots every year on 135+ commercial and military aircraft. We are looking for intelligent, creative, motivated software developers to join their software teams working to build the most realistic, immersive simulation possible. These positions are based out of St. Louis, Missouri, but the team can also support developers working out of their Tulsa or Dallas locations. Positions available for entry, mid, and senior level candidates. Job Description Design, develop, and provide subject matter expertise for a flight simulation product built on Unreal engine. Leverage, extend, or replace native Unreal engine capabilities with an eye towards performance, visual realism, and long-term maintainability. Contribute to subsystems including rendering, shading, lighting, load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display interfaces, and more. Provide guidance on estimation, scheduling, and software architecture decisions. The team is agile and multi-disciplinary. The position incorporates all facets of software development from communication, requirements assessment, research, design, development, testing, integration, peer review, documentation, maintenance, and end user support. Minimum skills required : Unreal engine developer experience - minimum 5 years C++ programming Game or graphics programming : e.g., OpenGL, Direct3D, HLSL, GLSL Software architecture and object-oriented design Data structures and algorithms Technical experience in any of the following areas is a plus : Strong mathematics capability – matrix algebra, projective geometry, vector math, etc. Game development STL and / or Boost libraries and data structures Design patterns and / or multi-threading experience MS Visual Studio Python or other scripting experience Reading and using technical specifications Lean / Agile software development Multispectral sensors, night vision and / or radar systems Geographic information systems (GIS) Atlassian product experience : e.g. Jira, Confluence, Crucible Notes These positions are for a 6-12 month contract. The project goals is to create a Level-D flight simulator on top of Unreal Engine. Much of this project is “under the hood” so developers must have a deeper understanding of Unreal Engine than just Blueprints. Ref : #208-Eng Tulsa