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Sr Procedural Technical ArtistUnited States, Los Angeles, CA

Sr Procedural Technical ArtistUnited States, Los Angeles, CA

PlayStationLos Angeles, CA, US
Hace más de 30 días
Tipo de contrato
  • A tiempo completo
Descripción del trabajo

Sr Procedural Technical Artist

PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Join the award-winning team that created God of War

Santa Monica Studio - the team behind the legendary "God of War" franchise - is looking for a senior technical artist to join our Procedural Technical Art team. This is a great chance to get on board with a storied studio and an amazing team.

The team's mission is simple : to enable our artist colleagues to create immersive worlds. We provide advanced procedural tools to help artists iterate and explore. We build pipelines to automate drudgework and low-value tasks, helping our artists focus on art. We also make sure that optimizing our games for runtime efficiency doesn't get in the way of creativity and inspiration.

We're looking for an experienced procedural artist who is as interested in people as they are in node networks somebody who can work closely with traditional 3d artists to understand their needs and to provide tools which empower them.

Responsibilities

  • Work closely with artists to understand their goals and workflows
  • Design and deliver procedural tools which empower artists to build great content
  • Participate in art asset reviews to help identify technical concerns or risks
  • Mentor and guide team members in areas of expertise; instill best practices

Requirements

  • Experienced production artist with solid understanding of art fundamentals
  • Deep understanding of artist workflows
  • Effective collaborator and communicator
  • Technically proficient at geometry processing and procedural generation in Houdini
  • Self-supporting in Python and VEX
  • Preferred Experience

  • Shader programming
  • Real time graphics optimization
  • Procedural texturing (Substance or similar)
  • Familiar with USD and / or MaterialX
  • The estimated base pay range for this role is listed below.

    $115,900 - $173,900 USD

    Equal Opportunity Statement : Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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    Procedural Technical • Los Angeles, CA, US

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