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Art Manager (Unreal Engine 5 / Sports)

Art Manager (Unreal Engine 5 / Sports)

Refactor GamesBeverly Hills, CA, US
2 days ago
Job type
  • Full-time
Job description

Job Description

Refactor Games is a AAA sports video game studio . We are developing the next generation of professional football (soccer) video games using Unreal Engine 5 .

We’re looking for an Art Manager to lead our growing internal art team and manage external vendors delivering high-quality assets across characters, environments, and presentation. You’ll act as both a creative and operational leader by empowering artists, maintaining visual standards, and ensuring efficient collaboration between in-house teams and global outsourcing partners.

You’ll Work On :

  • Managing and mentoring a multidisciplinary art team across character, environment, animation, and tech art.
  • Partnering with outsourcing studios to deliver high-quality, on-style assets efficiently and on schedule.
  • Reviewing assets for quality, consistency, and technical integration, providing clear and actionable feedback.
  • Collaborating with Art Direction, Production, and Tech Art to define pipelines, tools, and documentation that streamline workflows.
  • Identifying gaps and scaling team capabilities through staffing, outsourcing, and process improvements.
  • Driving visual alignment across all art disciplines to ensure a cohesive look and feel that meets the game’s fidelity and performance targets.
  • Partnering closely with leadership to forecast art needs, plan milestones, and maintain production visibility across multiple disciplines.

Requirements :

  • 7+ years of game art production experience, including 2+ years in a leadership or management role.
  • Deep understanding of Unreal Engine 5 art pipelines, workflows, and performance considerations.
  • Knowledge of ShotGrid
  • Proven track record managing internal and external art production across multiple disciplines.
  • Strong communication and leadership skills with the ability to mentor and inspire artists.
  • Experience maintaining visual quality across a large-scale game through consistent reviews and feedback.
  • Highly organized and proactive, with experience balancing creative goals, technical constraints, and production timelines.
  • Portfolio or project examples demonstrating high-quality, real-time art on shipped console or PC titles.
  • Bonus Points :

  • Experience shipping sports, racing, or broadcast-style games.
  • Background working with global outsourcing studios and multi-language pipelines.
  • Familiarity with scalable production systems and vendor management tools.
  • Passion for football and deep appreciation for visual storytelling in sports media.
  • Experience helping grow a studio or build an art department from the ground up.
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    Art • Beverly Hills, CA, US

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