Staff Software Engineer - 3D Graphics Applications
Figure is an AI Robotics company developing a general purpose humanoid. We are based in Sunnyvale, CA and require 5 days / week in-office collaboration.
Figure's vision is to deploy autonomous humanoids at a global scale. Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure's development.
Responsibilities :
Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics dataParticipate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviorsProvide technical guidance and support to other team members to improve time-series and 3D visualization toolsDesign and implement scalable and well documented APIs and frameworksCollect needs and feedback from the engineering, system integration, and product teamsRequirements :
Bachelor's or Master's degree in Computer Science or a related fieldMinimum of 5 years of industry experienceExperience with at least one low-level graphics API (e.
g. OpenGL, WebGL, Vulkan, etc)Deep knowledge of Python, C++ and / or RustGood knowledge of software architectureDeep experience developing performant graphics applications in a standard desktop or web GUI frameworkStrong verbal and written communication skillsBonus Qualifications :
Experience with game engines such as Unity, Unreal Engines, or GodotRobotics or autonomous systems experienceExperience leading a team of developersProven record developing extensible visualization tools