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Character Artist

Character Artist

GamecompaniesAustin, TX, US
1 day ago
Job type
  • Full-time
Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need :

Our Austin studio is looking for a 3D Character Artist to contribute to the next iteration of the legendary WWE 2K franchise! You will report to the Director of Art.

What You Will Do :

Collaborate with other artists and team members to create the most astonishingly lifelike basketball players ever seen in a video game

Build a variety of costumes, accessories, and hairstyles that enable players to customize and craft their own one-of-a-kind celebrity

Sculpt, model, UV, texture, and build materials for AAA quality, photo-realistic characters and clothing

Surface and author materials in a PBR workflow

Who Will Be A Great Fit :

Proven experience in this role

Skilled in every aspect of character creation, using Zbrush and Maya / Max

Strong technical skills with experience in real-time character pipelines and efficient management of UVs and texture memory

Detailed understanding of rigging and articulation, including how topology influences deformation

Self-aware, life learner, always keeping up with the latest technology, workflow tips and tools

Can work to specification and to schedule, in an existing pipeline, and equally work with minimal instruction if needed

Solid knowledge of anatomy

Passion for video games (not just ours!)

Nice to Have :

Rigging and animation knowledge / skills

Python / Mel Scripting

The pay range for this position in California at the start of employment is expected to be between $73,820 and $98,400 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and / or equity awards, in addition to a full range of medical, financial, and / or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department / team performance, and market factors.

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Character Artist • Austin, TX, US

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