Executive Producer - MTGO
Studio / Department : MTGO / Live Development
Employee Type : Full Time, Regular
Location : San Diego, CA / Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY))
Salary Range : $150,000 - $200,000, pay may vary on location.
Daybreak is the home of Darkpaw Games, creators of the legendary EverQuest and EverQuest II games, and Rogue Planet Games, developer of the award-winning MMOFPS PlanetSide 2.
Daybreak will now develop and publish Magic : The Gathering Online, a video game adaptation of the global phenomenon Magic : The Gathering, a tabletop and digital collectible card game enjoyed by millions of players worldwide and owned by Wizards of the Coast, a subsidiary of Hasbro, Inc.
The Executive Producer is responsible for being the Studio Head, leading the overall studio business and organization for Magic : The Gathering Online, reporting to the CEO. This position will be responsible for :
- Responsible for the overall direction and success of the studio as a business unit
- Lead the team in establishing and guiding the long-term vision and direction of the game IP for the studio and franchise
- Own the vision for product, process, practices, people, and tools across the franchise
- Establish and drive execution of business plan for studio and franchise IP
- Scope and develop the execution plan against the vision
- Sequence and stack-rank priorities into near-, medium-, and long-term for successful execution against the business plan
- Establish / refine resource plan, team, organizational and structure to successfully execute against plan
- Partner with department leaders to establish and maintain the product vision, scope, staffing plan, schedule, and budget
- Lead development, management, and direction of :
- Live game service and operations
- Content production, systems, features for the live game
- Lead exploration and development of investment plan for new game opportunities with the studio's core IP
- Manage studio and development teams
- Oversee studio staffing across all key disciplines (e.g., production, design, engineering, art, live service, product management, project management and operations)
- Drive financial performance for the studio (e.g., existing live title and new investments)
- Report game and business performance to stakeholders and publisher on a regular cadence
- Foster relationships with partner teams and shared services to support the game
- Be a passionate ambassador for the game IP
Other Criteria
Years of Experience, Education, and / or Certification10+ years of production, development, and product management experience on a live game as a service product3+ years of leadership role (within the 10+ years of game experience)Additionally, you should possess :Must have shipped multiple successful titles, with significant experience in cross-platform and large-scale live operationsStrong knowledge and experience with F2P GaaS economy design and service operationsExperience with and full embrace of data analytics and data-driven decision-making :Familiarity and utilization of A / B testing frameworkLeverage data to estimate expected outcomes and potential ROI, then stack rank and prioritizeMarket awareness & analysisConsumer awareness & analysisPlayer and marketing mana