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Technical Artist Job at Dreamscape Learn in Culver City

Technical Artist Job at Dreamscape Learn in Culver City

MediabistroCulver City, CA, United States
20 days ago
Job type
  • Full-time
Job description

Overview

Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is actively seeking a creative and detail-oriented Technical Artist to bring VFXs, shaders, lighting, animation, in-engine cinematics, and other game effects to life. This role requires expertise in industry-standard software, creativity, and strong collaboration skills. Expectations are strong artistic skills with technical knowledge of the Unity game engine.

Role and Responsibilities

  • Art Optimization : Converting 3D models, textures, and animations into game-ready formats for both PC and mobile, optimizing polygon counts, texture resolutions, and rendering techniques to achieve performance goals for multiple device platforms.
  • Shader Creation : Writing shaders to achieve specific visual effects like lighting, reflections, and particle systems, tailoring them to the capabilities of different target platform devices.
  • Technical Art Implementation : Integrating artwork into game systems like character animation, level design, and user interfaces, ensuring visual consistency and proper functionality.
  • Pipeline Development : Creating and maintaining custom tools and scripts within the game engine to streamline art workflow, including asset import pipelines, material creation systems, and procedural generation techniques.
  • Performance Analysis : Identifying and addressing performance bottlenecks related to visual elements, collaborating with programmers to optimize game rendering and frame rates.
  • Collaboration : Working closely with artists to understand design intentions and translate them into technical solutions, communicating effectively with programmers to implement art assets correctly within the game engine.

Qualifications

  • 3+ years of professional experience as a Tech Artist in gaming or a similar industry.
  • Proficiency with key tools such as Unity, Houdini, Photoshop, and Maya (or equivalent software).
  • Strong understanding of 3D modeling, texturing, animation, lighting, and composition to develop tools, pipelines, and maintain visual quality.
  • Knowledgeable of writing scripts in C# and Python.
  • Strong research skills with the ability to source, analyze, and creatively interpret historical, scientific, and existing references to inform artistic work.
  • Ability to troubleshoot technical issues related to art integration and performance optimization.
  • Clear communication with both artists and programmers to translate design concepts into technical implementations.
  • Adaptability to an evolving art direction and willingness to learn new software tools and processes.
  • Preferred Skills

  • Experience creating assets optimized for both high-end and low-end devices, ensuring performance and visual quality across various platforms.
  • Compensation and Benefits

  • Compensation $100,000 - $115,000 per annum
  • Health / dental / vision insurance
  • Employee Assistance Program
  • Unlimited PTO
  • Perks at work
  • Dreamscape Learn is firmly committed to cultivating an inclusive and diverse workplace, and as an equal opportunity employer, we encourage applications from all eligible candidates.

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    Technical Artist • Culver City, CA, United States

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