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Game programmer Jobs in Pasadena, TX

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Game programmer • pasadena tx

Last updated: 3 days ago

Remote Libresprite Expert

Micro1Deer Park, Texas, US
$20.00 hourly
Remote
Full-time

AI data lab for training frontier models and evaluating AI agents.Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more.AI... Show more

 • Promoted

Server

Buffalo Wild WingsPasadena, TX, US
Full-time

Know what it’s like to be in the stadium on game day? Then you know what it’s like to work at Buffalo Wild Wings.We’re at the top of our game – and we want to keep it that way.So we’re constantly u... Show more

Remote Godot Game Engine expert

Micro1Pasadena, Texas, US
$50.00 hourly
Remote
Full-time

AI data lab for training frontier models and evaluating AI agents.Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more.AI... Show more

 • Promoted

Programmer

Haygor Instrument & CompanyPasadena, TX, US
Full-time
Quick Apply

Non-Exempt                                ... Show more

CNC Machinist - Programmer / Operator

John CranePasadena, Texas, United States
Full-time

Sets up, writes programs and edits existing programs, and operates numerically controlled machinery.These include but are not limited to lathes, mills, drills, and other machinery as required.Maint... Show more

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Remote Libresprite Expert

Remote Libresprite Expert

Micro1Deer Park, Texas, US
30+ days ago
Salary
$20.00 hourly
Job type
  • Full-time
  • Remote
Job description

Libresprite Expert

$20 - $70/hourpay

Required Skills

Libresprite

Pixel Art

Graphic Design

Illustration

About micro1

micro1 is the leading AI data lab for training frontier models and evaluating AI agents. Experts contribute their diverse subject matter knowledge across domains such as finance, healthcare, STEM engineering, and more. micro1 transforms that real-world expertise into high-quality training data, evaluations, and feedback loops that improve how AI systems learn, reason, and perform.

Our platform identifies and vets top talent through an AI recruiter, enabling high-quality expert contributions at scale. We aim to enable 1 billion people to do meaningful work by applying their expertise to AI. As our global expert network grows, micro1 is building the human intelligence layer for frontier AI.

Job Title: LibreSprite Expert


Job Type: Contract


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Drive complete pixel art and animation projects from concept through final asset export using LibreSprite.
  2. Demonstrate real-time animation previews, refining motion and timing to studio-quality standards.
  3. Utilize onion skinning, layers, and complex sprite composition features to create smooth, dynamic animations.
  4. Design and develop cohesive asset sets, sprite sheets, character animations, tilesets, UI elements, and retro-style illustrations.
  5. Leverage tiled drawing mode, palette customization, and pixel-precise tools for intricate patterns and detail work.
  6. Export optimized sprites and animations in required production formats, adhering to technical and artistic specifications.
  7. Clearly articulate workflow decisions, creative choices, and technical approaches—both in writing and verbally.


Required Skills and Qualifications:

  1. Expert-level proficiency with LibreSprite, with a proven track record of production usage.
  2. Strong portfolio showcasing professional pixel art, animation, and graphic design.
  3. Exceptional written and verbal communication skills, able to explain concepts and workflow logic clearly.
  4. Experience independently managing end-to-end projects, from concept through asset delivery.
  5. Deep understanding of sprite composition, animation techniques, and stylistic nuances in pixel art.
  6. Proficient in customizing color palettes, tile creation, and managing complex layers and animation frames.
  7. Ability to work autonomously within a remote, collaborative environment.


Preferred Qualifications:

  1. Prior experience capturing or teaching creative workflows for training, tutorials, or educational initiatives.
  2. Familiarity with retro game art pipelines or production environments.
  3. Experience contributing to open-source or collaborative art projects.