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Video game tester Jobs in Seattle wa
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Game Design Manager
FacebookSeattle, Washington, US- Promoted
Senior Game Designer - Traversal
Electronic Arts IncSeattle, WA- Promoted
Unity Game Solutions Engineer
DevSelectSeattle, Washington, US- Promoted
Reliability tester / Reliability Engineer / Hardware tester
Avani Technology Solutions, Inc.Seattle, WA- Promoted
Senior Game Designer II, VR
AxonSeattle, Washington, US- Promoted
Manual Tester
AscendionWA, United States- Promoted
Video Editor
Sinclair Broadcast GroupSeattle, Washington, USA- Promoted
Technical Writer, Game Tech Docs
AmazonSeattle, Washington, US- New!
- Promoted
Manager, Software Development (Game Studio)
The Pokémon Company InternationalBellevue, WA- Promoted
Sr. MMO Game Developer (BHJOB20048_365)
ITmPoweredSeattle, WA- Promoted
Freelance Sports Video Game Writer
VirtualVocationsSeattle, Washington, United States- Promoted
Table Game Floor Supervisor - Riverside Casino
Maverick Washington LLCSeattle, WA, US- Promoted
Senior Product Manager, Game Services
Epic GamesBellevue, WAGame Designer
StarformSeattle, WA, United States- Full-time
About Starform :
At Starform, we create immersive, multiplayer games that bring players together in exciting ways. Our current project, Metalstorm , is a 5v5 team-based air combat shooter, filled with intense, skill-driven gameplay. We believe that extraordinary games come from talented people with creative ideas, can-do attitude and a desire to collaborate to bring great ideas to life. Our game designers are a central part of game creation, shaping gameplay experiences that resonate with players for years to come.
About the Role
As a Game Designer at Starform, you will spearhead the design efforts for individual features, and support and develop captivating multiplayer gameplay experiences with exceptional longevity. You'll collaborate closely with a cross-functional team, striking a balance between creative ingenuity and structured execution within the product vision. We foster an environment where teamwork and individual initiative converge, empowering designers to contribute their unique perspectives and iteratively refine their ideas into polished, engaging gameplay.
Responsibilities :
- Design Stuff : Design and execute the design and tuning of gameplay systems, content, and mechanics that create a resonant and enduring experience for Metalstorm players.
- Innovate Within our Framework : Infuse fresh, creative ideas while strategically leveraging established design methodologies and systems.
- Foster Cross-Discipline Collaboration : Partner closely with fellow designers, developers, and artists to bring Metalstorm’s gameplay to life, ensuring alignment with the team’s vision of fun, balanced, and immersive experiences.
- Engineer for Exceptional Gameplay : Champion a refined “feel” in gameplay, ensuring interactions and mechanics are responsive, engaging, and polished.
- Iterate and Evolve : Continuously refine designs based on playtest feedback, data analysis, and team insights to achieve and exceed high-quality standards.
- Prioritize the Player Experience : Maintain a player-centric perspective, making design decisions that prioritize a fun, accessible, and enduring experience.
What We’re Looking For :
Preferred Qualifications