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Lead Gameplay Programmer
Lead Gameplay ProgrammerTemplar Media • Alpharetta, GA, US
Lead Gameplay Programmer

Lead Gameplay Programmer

Templar Media • Alpharetta, GA, US
1 day ago
Job type
  • Full-time
  • Quick Apply
Job description

About Templar :

  • As an independent developer and publisher, Templar develops the games that we want, on our own schedule.
  • We are actively staffing up for both in-house game development and supporting published titles.
  • Templar provides a professional yet non-corporate environment where every team member’s input and collaboration matters.
  • Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.

About the Role :

  • As a Lead Gameplay Programmer at Templar Media, you’ll be responsible for driving the technical vision and execution of gameplay systems across our projects.
  • You’ll work closely with design and art leadership to prototype, build, and refine the systems that define how players interact with our worlds.
  • This role combines hands-on development with mentorship and team coordination; perfect for someone who thrives on solving complex problems, empowering others, and ensuring the gameplay codebase is robust, scalable, and high-performing.
  • The ideal candidate has deep Unreal Engine experience, a love of great gameplay, and a passion for guiding teams toward technical and creative excellence.
  • Responsibilities :

  • Lead and execute the development of core gameplay systems from concept through launch and live support.
  • Collaborate with design and art teams to define and refine player experiences.
  • Establish best practices for gameplay architecture, performance, and code quality.
  • Provide technical mentorship and guidance to gameplay programmers.
  • Oversee feature implementation, ensuring consistency, scalability, and maintainability.
  • Review and optimize existing code for efficiency, performance, and clarity.
  • Work with production to plan and prioritize gameplay development tasks.
  • Identify technical risks early and propose effective solutions.
  • Contribute to the overall technical roadmap of the project.
  • Foster a collaborative and positive work environment focused on quality and innovation.
  • Qualifications :

  • 6+ years of professional programming experience, with at least 3 years in gameplay-focused roles.
  • Strong expertise with Unreal Engine 4 or 5, including deep understanding of gameplay frameworks.
  • Proficiency in C++ with strong debugging and optimization skills.
  • Experience shipping at least one AA or AAA title.
  • Solid understanding of 3D math, physics, animation integration, and player systems.
  • Proven ability to architect, implement, and maintain large gameplay systems.
  • Experience mentoring or leading other engineers.
  • Excellent communication and problem-solving skills.
  • Passion for collaboration and helping bring creative ideas to life through technology.
  • Preference to Applicants With :

  • Experience with open-world or co-op game systems.
  • Strong knowledge of Unreal’s animation, AI, and input systems.
  • A deeper understanding of game AI and NPC behaviors.
  • Familiarity with mission, quest, or dialogue systems.
  • Experience with combat and stealth mechanics Experience with console development and optimization.
  • Comfort working with complex, legacy, or third-party codebases.
  • A love for games; particularly open-world action-adventure and cooperative experiences.
  • Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment.
  • This position is full-time onsite / remote at our studio in Alpharetta, GA.
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