A company is looking for an Implementation Artist to ensure art assets are polished and game-ready.
Key Responsibilities
Collaborate with Technical Art and Art teams to meet artistic requirements and technical limitations
Partner with internal and outsourced art teams to enhance the quality of assets
Maintain documentation and train team members to improve content quality
Required Qualifications
Minimum of 1 year experience as a 3D artist or Technical Artist
Passion for game art workflows
Knowledge of major 3D modeling software such as Maya, 3DSMax, or Blender
Basic experience with Unreal Engine and its Material and VFX systems
Experience with Substance Painter, Substance Designer, and Photoshop
Artist • Carson, California, United States