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Character Technical Artist
Character Technical ArtistApple • Cupertino, CA, United States
Character Technical Artist

Character Technical Artist

Apple • Cupertino, CA, United States
1 day ago
Job type
  • Full-time
Job description

Weekly Hours : 40

Role Number : 200625466-0836

Summary

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented 3D Tech Artist. You would join a team building simulation art assets. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.

Description

As a Character Technical Artist in the AIML Simulation group, you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.

Minimum Qualifications

At least 5 years of experience working as a Rigger or Character Technical Director in

animation, VFX and / or video games

Expertise in using / extending / designing digital asset pipelines that can handle large-scale

character generation and customization such as for feature films and games.

Strong knowledge of character rigging principles, anatomy, and deformation.

Experienced Maya user

Experience with Maya, Houdini, or other DCC’s programming APIs

Strong Python scripting skills

Familiarity with muscle, cloth, hair / fur systems, and corrective blendshape workflows.

Problem-solving mindset and ability to balance animator needs with technical constraints.

Experience with hair / fur systems (e.g. XGen, Houdini Groom)

Skilled at modern human character modeling :

Digital sculpting, modeling, simulating, and command of mesh topology.

Understanding of shading, lighting, structure, texturing and materials.

Preferred Qualifications

Familiarity with USD format and tools

C++ programming experienceC++ programming experience

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $141,800 and $258,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including : Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. ()

Note : Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant () .

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Technical Artist • Cupertino, CA, United States

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