A company is looking for a Technical Artist to join their team remotely.
Key Responsibilities
Collaborate with the team to mentor peers and foster skill sharing
Create complex materials for characters, weapons, environments, and large world set pieces
Support teams with Blueprint management and setup for interactable items and gameplay elements
Required Qualifications
Strong reel showcasing proficiency in Technical Art & VFX for Video Games
2-3 years of technical art experience in Unreal Engine 5 with Blueprints
Ability to create visual effects, including FX concept, proto, and final FX
Proficient in tools such as Maya, 3DS Max, Photoshop, Houdini, and / or Substance Painter
Experienced knowledge of PBR principles and material editors
Technical Artist • Rockville, Maryland, United States