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Art Director (UI / UX) - NBA 2K Novato (USA) Visual Concepts USD 163,350-238,250 p

Art Director (UI / UX) - NBA 2K Novato (USA) Visual Concepts USD 163,350-238,250 p

MediabistroNovato, CA, United States
30+ days ago
Job type
  • Full-time
Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need :

Our NBA 2K Novato studio is looking for a UI / UX Director to help shape the UI, wrapper, player status and overall presentation of the next installment of the NBA 2K franchise. You’ll work with a large and versatile team to design flows and 2D and 3D art, static and in motion, develop consistent visual language, and implement a striking and intuitive user experience across every mode of the game.

NBA 2K is an exciting and ambitious game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications.

What You Will Do :

With the UI team, inspired by NBA branding, develop overall graphic design of NBA 2K

Establish the visual style, response, and visual flow for NBA 2K’s UI / UX

Work across functions to develop the full scope of game needs

Create and provide feedback for concepts, mockups, ensuring stylistic consistency and strong UX fundamentals

Develop and build digital assets, provide feedback, and propose improved UX / flows

Direct creation of UI assets for consistency and ease of implementation

Establish standard methodologies and shared literacy for organization, screen, and component construction

Iterate on designs based on findings to enhance the user experience

Inspire and manage the UI team to be the most creative and efficient they can be

Push and work to improve tools, process and pipeline to be the best they can be

Foster and Direct UI team members to work collaboratively and communicate effectively

Anticipate challenges; build relationships with Tools and UI engineers to improve functionality

Manage, track and level team’s workload and progress with Art Producers

Perform yearly assessment and evaluation of individuals on team with written and verbal feedback

Who Will Be A Great Fit :

7+ years of video game experience in a UI / UX role, 3 years in a leadership position

Experience on multi-sku, multi-resolution console and PC projects

Proficient experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, etc.) Catalog, assign and track UI screens and accompanying 2D assets and animations

Experience with 3D packages, Illustrator, game engine and UI tooling

Professionalism to deal with numerous demands, needs or requests

Leader that has a keen eye for trends and direction in the UI / UX environment, especially in its relation to professional sports.

Strong leadership, coordination, alignment-building, and development process

Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple collaborators across multiple teams

Organized, with communication skills and a collaborative demeanor

Attention to detail and completeness, ability to see ahead and anticipate issues

Highly motivated lead that inspires the team and can complete objectives

A love for video games (not just ours!)

Might Be Nice :

VFX and animation literacy and experience.

Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software

Technical skills in scripting, instructional logic, programming or coding

Knowledge of the NBA brand and style

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect : California : $179,730 and $ 209,660 per year. New York State (inclusive of New York City) : $204,230 and $238,250 per year. Washington : $163,350 and $190,600 per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and / or equity awards, in addition to a full range of medical, financial, and / or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department / team performance, and market factors.

Visual Concepts has been a driving force in the video game industry for 30+ years.

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Art Director • Novato, CA, United States

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