Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM / ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.
Job Title : Gameplay Software Engineer II
Location : US - WA - Redmond
Responsibilities
- Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
- Own major areas of the codebase maintain improve code quality and stability.
- Optimise various systems for best performance across platforms.
Minimum Qualifications
BS in Computer Science / Engineering or equivalent industry experience.2-4 years game development experience.Proficiency in C#, object oriented programming, and component oriented architecture.Ability to work independently with minimal outside supervision.Ability to multi-task, prioritize and be flexible - able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.A habit of writing super-clean, encaspulated, testable, and well documented code.Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.Extensive experience with Unity, including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.Preferred Qualifications
Working knowledge of 3D math.Previous experience developing for current generation of gaming platforms.Experience with version control and build systems.Mandatory Skills
BS in Computer Science / Engineering or equivalent industry experience. 2-4 years game development experience.