- Search jobs
- Jersey City, NJ
- vfx artist
Vfx artist Jobs in Jersey City, NJ
Create a job alert for this search
Vfx artist • jersey city nj
Lead VFX Artist
Wfh4uNew York, NY, United StatesVFX Artist with Houdini and Unreal
AlexKong.mxNew York, NY, United States- Promoted
Sandwich Artist
Subway - 45472-0Bayonne, NJ, US- Promoted
Sandwich Artist
Subway - 35146-0Kearny, NJ, US- Promoted
Sandwich Artist
Subway - 40258-0Newark, NJ, USVFX Artist
MediabistroNew York, NY, United States- Promoted
Bilingual VFX Production Assistant - ReelShort NY (Contractor)
Crazy Maple StudioNew York, NY, US- New!
VFX Artist
VirtualVocationsNewark, New Jersey, United StatesLead VFX Artist Job at Modmacon Pvt Ltd in New York
Modmacon Pvt LtdNew York, NY, United States- Promoted
Sandwich Artist
Subway - 19872-0East Orange, NJ, US- Promoted
Sandwich Artist
Subway - 22036-0Belleville, NJ, US- Promoted
Sandwich Artist
Subway - 65094-0Bloomfield, NJ, USFreelance : VFX Producers - New York
FramestoreNew York, NY, United StatesLead VFX Artist
Wolcen StudioNew York, NY, United StatesVxmediagroup is hiring : VFX Artist in New York
VxmediagroupNew York, NY, United StatesVFX Artist
UnivrseNew York, NY, United States- Promoted
Sandwich Artist ®
Subway - 12082-0New York, NY, US- Promoted
Sandwich Artist
Subway - 59686-0Union City, NJ, USFlame / Nuke VFX Artist
CoCreativJersey City, NJ, United StatesThe average salary range is between $ 102,500 and $ 151,450 year , with the average salary hovering around $ 132,000 year .
- chief medical officer (from $ 140,927 to $ 275,000 year)
- associate dentist (from $ 86,250 to $ 238,063 year)
- product director (from $ 153,719 to $ 225,375 year)
- pediatric dentist (from $ 42,426 to $ 225,000 year)
- investment banker (from $ 187,500 to $ 222,200 year)
- hand model (from $ 100,000 to $ 220,900 year)
- anesthetist (from $ 30,000 to $ 220,000 year)
- software engineering manager (from $ 160,000 to $ 218,027 year)
- audio engineering (from $ 45,338 to $ 216,400 year)
- product management (from $ 118,609 to $ 215,847 year)
- Austin, TX (from $ 118,700 to $ 210,600 year)
- Sunnyvale, CA (from $ 78,000 to $ 167,700 year)
- Santa Clara, CA (from $ 88,400 to $ 167,700 year)
- Santa Ana, CA (from $ 88,400 to $ 167,700 year)
- Santa Clarita, CA (from $ 88,400 to $ 167,700 year)
- Bellevue, WA (from $ 131,000 to $ 167,290 year)
- Seattle, WA (from $ 115,000 to $ 160,325 year)
- Round Rock, TX (from $ 90,250 to $ 157,500 year)
- Jersey City, NJ (from $ 102,500 to $ 151,450 year)
- Los Angeles, CA (from $ 99,375 to $ 151,450 year)
The average salary range is between $ 94,571 and $ 156,486 year , with the average salary hovering around $ 117,609 year .
Related searches
Lead VFX Artist
Wfh4uNew York, NY, United States- Full-time
Description Wolcen is seeking a passionate Lead VFX Artist to join our multicultural team as we embark on developing very interesting projects in Unreal Engine 5. The ideal candidate is organized, self-motivated, and thrives on collaboration, working effectively with diverse disciplines to find effective solutions. What You Will Do
Define the visual style and direction of VFX in line with art direction and gameplay needs. Lead and mentor a team of VFX artists, fostering quality, creativity, and professional growth. Work closely with design and gameplay teams to translate mechanics into impactful visual feedback. Build and maintain VFX production workflows and tools / pipelines. Balance performance, readability, and visual appeal, especially in a top-down perspective. Help scope and prioritize VFX work across gameplay, environment, UI, and cinematics. Contribute hands-on by creating real-time effects using Niagara and Unreal Engine 5. What We're Looking For
7+ years of experience creating visual effects for games, with at least one shipped title. Strong artistic eye and a deep understanding of timing, shape, motion, and color. Proven ability to create effects from concept to final polish, including textures, shaders, and mesh assets. Experience leading or mentoring other artists. Strong technical skills in Unreal Engine (Niagara), and 3D software (e.g., Maya, Blender, Houdini). Comfortable working cross-discipline with game designers, animators, and engineers. Ability to identify inefficiencies in workflows and drive improvements. Proactive and interested in taking on new challenges. Strong communication skills. Advanced English skills. Bonus Points
Experience in top-down or isometric games. Working knowledge of 3D software. Familiarity with Substance Designer / Painter or other texture tools. Understanding of VFX performance optimization and profiling for real-time games.
Skills and competencies show up in different forms and can be based on different experiences, so we strongly encourage you to apply even if you don't have all the requirements listed above.
J-18808-Ljbffr