Lead UI/UX Designer - Echtra Games
AVAILABLE POSITIONS Lead UI / UX Designer Echtra Games
Careers Category : UI / UX Design
Careers location : Austin, TX, Bay Area, CA
Connected Worker Type : Connected
R 112114
Position Overview
Echtra Games is looking for a Lead User Experience Designer to join our growing team for a new AAA PC and Console ARPG project.
We are looking for a user experience design leader who is dedicated to creating exceptional player-focused games. The ideal candidate should possess expertise in UI design, UX design, and UX research.
This individual should be data-driven and adept at driving user engagement, optimizing user journeys, and enhancing the overall user experience.
They will play a pivotal role in shaping our studio’s user experience strategy and ensuring its successful implementation.
We are looking for an enthusiastic self-starter with a proven track record of leading and guiding user experience initiatives from inception to delivery, with a strong focus on player satisfaction and usability.
Echtra Games is a small game studio in San Francisco with a team of veteran game developers and visionary newcomers who work both on-site and remotely.
At Echtra, we value diversity and support work-life balance. We also have great benefits, an open vacation policy, and flexible schedules!
Responsibilities : Design
Design
- Lead the UX / UI team in collaboration with the product and design teams to ideate, define, and develop features that yield world-class experiences for our players
- Synthesize the needs of players and all game disciplines to identify problems and then research, analyze, design, execute and validate solutions
- Create user flows, interface wireframes, prototypes, and design documentation
- Create UI design / layouts
- Develop mood boards and help guide the visual design of features
- Collaborate with the art team to define / adhere to a thematic art style
Research & Testing
- Participate in the planning and moderating of user testing
- Conduct competitive research and deconstructs
- Participate in user research, developing personas, and analyzing data
Leadership
- Be responsible for the management and career development of other UI / UX staff
- Set examples, guidelines, and best practices in UI / UX for others in your game team
- Lead and participate in company-wide UI / UX community events, critiques, product reviews, and feature retrospectives
- Collaborate with UI / UX staff from other game teams to share learnings and develop best practices across the organization
- Present your team’s UI / UX work in team meetings
Requirements & Competencies
Experience
- Education : Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area; a combination of education and experience may substitute for a Bachelor's degree
- 6+ years of experience in the game development industry specializing in UX
- Experience on 3+ different game titles
- At least 1 year of experience in a leadership role
General
- Ability to prioritize tasks, work efficiently, manage time effectively, and deliver work with minimal oversight
- Demonstrate proactive self-development with interest in leveling up personal, interpersonal, and craft skills
- Find opportunities to mentor, share your knowledge, insight, and experiences with others
Communications
- Highly competent written and verbal communication skills, including technical writing
- Ability to co-work and communicate with multiple studio locations, teams, and partners
- Able to collaborate with proactive communication and a willingness to build consensus with competing perspectives
UX Design
- Seasoned authority on the UX Design process : Defining usability challenges, researching the problem space, analysis of qualitative and quantitative data, designing appropriate solutions, and validating ideas through testing
- Experienced in designing for games, specifically supporting fun and engagement
- An accomplished expert with prototyping design software (Figma, Sketch, or similar tools) and the prototype development process
- An accomplished expert in user interface layout design, hierarchy, color theory, and information architecture
UI Art
- A veteran in defining and establishing a visual style and building upon it
- Can consistently produce world-class, high-quality visual assets for user interfaces
- Highly skilled with standard creative software such as the Adobe Creative Suite
- An accomplished expert with UI layout & design tools (Figma, Sketch, or similar tools)
- Familiarity with collaborative virtual environments (Miro, FigJam)
Technical UI Development
- Deep working knowledge of industry standard game engines (Unity, Unreal, or equivalent; Unreal preferred)
- Highly engaged and experienced in collaborating and partnering with technical team members such as Tech Art and Engineering
- An experienced veteran that fully understands the limitations and best practices of developing games for PC and Console platforms
Pluses
- Familiarity with ARPG UI and UX
- Experience developing UI and UX for a wide range of screen sizes and resolutions