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Java programmer Jobs in Chandler, AZ
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Java programmer • chandler az
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Gameplay Programmer
VirtualVocationsChandler, Arizona, United StatesCAM Programmer - Execution
Hadrian AutomationMesa, AZ, USProgrammer Analyst (Programming / Analysis)
BoeingAZ,Mesa,USAProgrammer
Praxis Resources IncGilbert, AZ, USCMM Programmer Level IIl
Genuine Machine Products, Inc.Gilbert, AZ, USDedicated CNC Programmer
Acme Metal WorksGilbert, Arizona, United StatesProgrammer
EMCOR GroupMesa, AZ, United States- Promoted
Application Programmer
AkkodisChandler, AZ, USCNC Programmer III
Benchmark ElectronicsTempe, AZ, USCNC PROGRAMMER
Phx DefenseGilbert, AZ, USSenior CNC Programmer Expert
HeraeusChandler, AZApplications Programmer III
Iridium SatelliteTempe, AZ, United StatesApplications Programmer III
IridiumTempe, AZ, US- Promoted
Applications Programmer III
Iridium Satellite LLCTempe, AZ, United StatesCNC Programmer III
Benchmark Electronics, Inc.Tempe, AZ, USCNC Programmer - Level 3
Rider SolutionTempe, AZ, US- Promoted
Java Developer
Concord IT SystemsTempe, AZ, United StatesAudio Visual Programmer (Remote)
FieldLinkTempe, AZAudio Visual Programmer (Remote)
EquiliemTempe, AZ- business architect (from $ 138,640 to $ 246,790 year)
- solutions engineer (from $ 137,700 to $ 241,800 year)
- engineering director (from $ 206,850 to $ 233,400 year)
- architecture (from $ 140,438 to $ 223,300 year)
- principal engineer (from $ 109,500 to $ 222,200 year)
- product management (from $ 116,700 to $ 222,200 year)
- research engineer (from $ 154,300 to $ 222,200 year)
- software engineering manager (from $ 145,950 to $ 222,200 year)
- network manager (from $ 79,463 to $ 213,305 year)
- cloud architect (from $ 155,000 to $ 213,305 year)
The average salary range is between $ 87,919 and $ 136,500 year , with the average salary hovering around $ 106,479 year .
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Gameplay Programmer
VirtualVocationsChandler, Arizona, United States- Full-time
A company is looking for a Gameplay Programmer (Associate, Mid-Level, or Senior).
Key Responsibilities
Implement gameplay features and tools using C++ based on design documentation
Collaborate with designers, artists, and animators to integrate gameplay mechanics
Debug and optimize technical issues related to gameplay performance
Required Qualifications
Associate Level : 1-3 years of experience, solid foundation in C++, and familiarity with Unreal Engine
Mid-Level : 3-5+ years of experience, at least one shipped title, and strong C++ skills
Senior Level : 5+ years of experience, multiple shipped titles, and deep C++ expertise
Working knowledge of Unreal Engine systems (Blueprints, AI, animation, physics, networking)
U.S. work authorization (no sponsorship required)